Nukes

Discussion about the game and its default mods.
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zinc
Posts: 657
Joined: Sun Feb 09, 2014 3:46 pm

Nukes

Post by zinc »

Is the nuke power (how much damage is done by a nuke) in Open RA identical with the original command and conquer game? It seems to be much more powerful than the nukes in the actual red alert game, and more like the original.

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-Jes-
Posts: 72
Joined: Tue Oct 23, 2012 1:57 pm

Post by -Jes- »

RA1 nuke:
1000 damage
6 cell spread (rectangle)

OpenRA nuke (silo, not crate or truck):
1500 damage
24 unit spread (circular)
+ 600 damage 48 unit spread
+ 600 damage 72 unit spread
+ 600 damage 96 unit spread
+ 600 damage 120 unit spread

I am not aware of the exact unit to cell conversion rate..

Unit158
Posts: 20
Joined: Wed Feb 12, 2014 10:05 pm

Post by Unit158 »

Unit:Cell = 1024:1 :-]

EDIT: 1024 units per cell, not 1 unit per 1024 cells.
Last edited by Unit158 on Sun Mar 02, 2014 8:51 pm, edited 1 time in total.

zinc
Posts: 657
Joined: Sun Feb 09, 2014 3:46 pm

Post by zinc »

-Jes- wrote: RA1 nuke:
1000 damage
6 cell spread (rectangle)

OpenRA nuke (silo, not crate or truck):
1500 damage
24 unit spread (circular)
+ 600 damage 48 unit spread
+ 600 damage 72 unit spread
+ 600 damage 96 unit spread
+ 600 damage 120 unit spread

I am not aware of the exact unit to cell conversion rate..
Thanks.

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