Game speed and RA maps?
Posted: Fri Feb 21, 2014 10:10 pm
Salutations.
I'm a long time fan of the C&C serie and RTS games as a whole and when I learnt of the OpenRA project, I was instantly interested. In particular because the original C&C and RA actually required for unit attacks to connect for damage to occur, making combat quite different from the average RTS. It also had a style I just plain enjoyed.
However, I've run into an issue when trying out the game...
I don't know about everyone else but I never played the game with the 'game speed' slider set on the fastest setting. So when I fired up the game, I found that the game ran way, way, WAY too fast to my liking. I tried looking for an option to slow down the game but found none, with even the 'FPS limit' merely serving to make the animations jerky instead of actually slowing down the game.
Is there a way to lower the game speed to something closer to the original? I really, REALLY don't like the game speed set by default on OpenRA (to the point that I seriously consider just abandonning it and going back to playing the original).
The other point was just something I wondered. Since OpenRA is using a lot of assets from the original (even demanding the original game CD), I wonder if it is possible to convert custom maps for the original RA into maps for OpenRA.
Thank you in advance.
I'm a long time fan of the C&C serie and RTS games as a whole and when I learnt of the OpenRA project, I was instantly interested. In particular because the original C&C and RA actually required for unit attacks to connect for damage to occur, making combat quite different from the average RTS. It also had a style I just plain enjoyed.
However, I've run into an issue when trying out the game...
I don't know about everyone else but I never played the game with the 'game speed' slider set on the fastest setting. So when I fired up the game, I found that the game ran way, way, WAY too fast to my liking. I tried looking for an option to slow down the game but found none, with even the 'FPS limit' merely serving to make the animations jerky instead of actually slowing down the game.
Is there a way to lower the game speed to something closer to the original? I really, REALLY don't like the game speed set by default on OpenRA (to the point that I seriously consider just abandonning it and going back to playing the original).
The other point was just something I wondered. Since OpenRA is using a lot of assets from the original (even demanding the original game CD), I wonder if it is possible to convert custom maps for the original RA into maps for OpenRA.
Thank you in advance.