Posted: Sat Oct 19, 2013 10:17 am
@Xondak personally, I think it'd be a little too much of a change from regular TS
As far as my thoughts on balance:
-Either buff rocket infantry or a different unit so that titans have a proper counter in the NOD arsenal
-Do something to make the disk throwers a little stronger. They're rather below-code at the moment.
-The Devil's tongue is indeed a big problem with the game for the reasons listed above.
-Maybe add the RA style of engineer, or, well, something. One thing that'd help a lot with making early APC rushes less effective is a "natural" concrete around the construction yard, for instance. But, really, do it however it's effective.
-Jump jets do definitely need some form of buff. It's hard to spam my favorite infantry when they're not viable troops
As far as my thoughts on balance:
-Either buff rocket infantry or a different unit so that titans have a proper counter in the NOD arsenal
-Do something to make the disk throwers a little stronger. They're rather below-code at the moment.
-The Devil's tongue is indeed a big problem with the game for the reasons listed above.
-Maybe add the RA style of engineer, or, well, something. One thing that'd help a lot with making early APC rushes less effective is a "natural" concrete around the construction yard, for instance. But, really, do it however it's effective.
-Jump jets do definitely need some form of buff. It's hard to spam my favorite infantry when they're not viable troops