Page 1 of 1
[WIP] Time resolved map statistics
Posted: Mon Jun 10, 2013 12:20 am
by wusche1
Hello,
after a long hiatus from OpenRA I thought I could stop by and ninjaineer a bit. There is not much to show for now. However, from now on, map statistics are recorded on a daily basis which should allow to tell how often a map is played per day.
Thanks for qbt, Clemb for helpful discussions in the chat and chrisf for giving green light to that push request.
Cheers!
Posted: Mon Jun 17, 2013 6:49 pm
by wusche1
Data is coming in and all is well. It will take a couple of weeks before enough data is in the database to have statistic significance.
Thanks to Scott for providing a map hash dictionary.
Posted: Thu Jul 11, 2013 8:01 pm
by wusche1
Hi,
the statistics have been recorded for about a month with a downtime of 10 minutes in total.
In order to evaluate the statistical data, I would need the following information for every map_hash that is in the current stable version (20130514), preferably as ';' seperated text file, one entry per line.
e.g.
Code: Select all
map_id; map_title; map_description; map_author; map_type; map_players; map_mod; map_hash; map_width; map_height; map_tileset
Note that this is the data the data format that one can access from the open-ra content website. Also,
map_id is not necessary, as it is probably an internal reference with the OpenRA content website.
Code: Select all
(622, 'Bloody Delta', '', 'Hightower86', 'Conquest', 2, 'ra', 'ee2bd35f10bc7abf3f36a6ab917c1f9336b96b95', 128, 128, 'temperat')
But since the content website is out of date and does not give me a version specific list of map information, I need someone who is involved in the C# code of OpenRA engine and can ask the engine to spit those values out.
Attached is the list of map_hashes. Note that not all of these hashes will be in the stable version - I only need the information about the maps that are delivered with the stable installer package.
Thanks!
Posted: Thu Jul 25, 2013 12:10 pm
by wusche1
bump for attention. Can anyone deliver?
Posted: Thu Jul 25, 2013 8:07 pm
by Matt
Try to use
https://github.com/Holloweye/OpenRA-Con ... ki/Map-API and upload the standard maps distributed by OpenRA there, too.
Posted: Fri Jul 26, 2013 12:21 pm
by wusche1
Upload the standard maps? Hmm. That is quite a lot of stuff to upload - especially if it has to be by web formular, and might make a chronologic mess with the current, newer maps on the site.
Posted: Sun Aug 11, 2013 8:04 am
by Matt
Or use the utility enhancement Dan proposed at
https://github.com/OpenRA/OpenRA/pull/3669
Posted: Wed Aug 21, 2013 3:54 pm
by wusche1
Good idea - but this needs to go into the next playtest before I can use it. In the meantime: Here is the sqlite3 database after 70 days of recording.
Number of days measured: 70
Number of recorded maps: 444
Downtime of recording: ca 1h.
Note that not only maps from release-20130514 but ALL maps have been recorded. A summary the map/game count can be found in the digestdailydata table.
Posted: Thu Aug 22, 2013 1:31 pm
by Scott_NZ
That utility enhancement is in the latest playtest, 20130818.