OpenRA Editor crashing

Discussion about the game and its default mods.
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secret
Posts: 62
Joined: Fri Aug 03, 2007 1:53 pm

OpenRA Editor crashing

Post by secret »

Hello everybody,

With the latest OpenRA version, I started having crashes with OpenRA Editor, and sadly, I really need it. I just open it up, and have a crash.

Any tips on how to solve the situation?

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Sleipnir
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Joined: Wed Apr 10, 2002 11:52 pm
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Post by Sleipnir »

The addition of the editor toolbar flat out broke the editor on OSX (#2939).
I have spent a bit of time trying to solve the problem, and it seems that the only viable short-term fix is to revert the problematic patches.

The long-term fix will be to move the editor ingame.

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secret
Posts: 62
Joined: Fri Aug 03, 2007 1:53 pm

Post by secret »

All nice and dandy, but I have Windows XP.

Is the last version on Github so that I can download it, and if necessary, compile it? Is Qt good to compile it, or...?

Matt
Posts: 1144
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

We don't use Qt at all. See https://github.com/OpenRA/OpenRA/wiki/Compiling

Your crash is most likely related to missing game assets. Be sure to start the game once before opening the editor. Anyway, we need a stack trace to help you.

roytam1
Posts: 5
Joined: Tue Jun 07, 2011 6:30 am

Post by roytam1 »

Same here with latest official release, WinXP SP3, using downloaded mix files.

EventType : clr20r3 P1 : openra.editor.exe P2 : 1.0.0.0
P3 : 51911f81 P4 : openra.fileformats P5 : 1.0.0.0 P6 : 51911f6f
P7 : 136 P8 : 22 P9 : system.exception

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