The UI, is it final or subject to change?

Discussion about the game and its default mods.
Post Reply
epice
Posts: 174
Joined: Tue Oct 16, 2012 5:39 am

The UI, is it final or subject to change?

Post by epice »

Why not make the server list viable while you are in a server? Maybe show a number of how many people are in the main lobby so you know if you should wait around to get a game going or not?
A lot of people will leave a server just to check if there are any others that popped up with a lot of players.

Tark
Posts: 3
Joined: Mon Mar 18, 2013 9:40 pm

Post by Tark »

These would be really nice, to say the least. Maybe have a lobby system where you can switch between the masterserver listings, the game you're in, and chatrooms/etc with tabs?

Scott_NZ
Posts: 94
Joined: Thu Sep 13, 2012 9:09 am

Post by Scott_NZ »

The UI is always going to change. It's one of the weakest areas of the game in both code and design.
I or someone else will eventually implement an IRC-backed lobby system for chatting and the like.
See https://github.com/OpenRA/OpenRA/issues/2088 for any developments

Post Reply