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Problem Running OpenRA
Posted: Sun Mar 03, 2013 9:48 pm
by KIlla
Hiya I can't seem to Run OpenRA, when ever I open the program it seems to close down, I don't know what to do next can somebody help me? I have EU windows 7.
Thanks

Posted: Mon Mar 04, 2013 7:44 am
by Scott_NZ
Paste here the contents of <You>\Documents\OpenRA\Logs\exception.log
Posted: Fri Mar 08, 2013 5:26 am
by dalekdan
same here,
log as follows:
Exception of type `System.IO.FileNotFoundException`: File not found: redalert.mix
at OpenRA.FileFormats.FileSystem.OpenWithExts(String filename, String[] exts)
at OpenRA.FileFormats.FileSystem.Open(String filename)
at OpenRA.FileFormats.MixFile..ctor(String filename, Int32 priority)
at OpenRA.FileFormats.FileSystem.OpenPackage(String filename, Int32 order)
at OpenRA.FileFormats.FileSystem.OpenPackage(String filename)
at OpenRA.FileFormats.FileSystem.<Mount>c__AnonStoreyF.<>m__2E()
at OpenRA.FileFormats.FileSystem.Mount(String name)
at OpenRA.ModData.PrepareMap(String uid)
at OpenRA.Game.StartGame(String mapUID, Boolean isShellmap)
at OpenRA.Game.LoadShellMap()
at OpenRA.Mods.D2k.D2kLoadScreen.TestAndContinue()
at OpenRA.Mods.D2k.D2kLoadScreen.StartGame()
at OpenRA.Game.InitializeWithMods(String[] mods)
at OpenRA.Game.Initialize(Arguments args)
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
Posted: Fri Mar 08, 2013 8:25 am
by Matt
Start the ra mod first to download/install the Red Alert game assets and then d2k and download the rest. The Dune 2000 mod will still depend on redalert.mix because I started with Red Alert and incrementally modded it. Needs a clean-up.