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Re: Developer playthrough of Allies04 in playtest-20130304
Posted: Sun Mar 10, 2013 7:24 pm
by SoScared
The computer is sort of idle on that mission. Perhaps with some Arnold Schwarzenegger cutscenes:) I'll store it for later.
Second Nukem commentary vid released today:
https://www.youtube.com/watch?v=ISMw9hmLHFQ
Re: Developer playthrough of Allies04 in playtest-20130304
Posted: Sun Mar 10, 2013 11:09 pm
by PersianImmortal
SoScared wrote: ↑
The computer is sort of idle on that mission. Perhaps with some Arnold Schwarzenegger cutscenes:) I'll store it for later.
Second Nukem commentary vid released today:
https://www.youtube.com/watch?v=ISMw9hmLHFQ
I contribute this!
http://content.open-ra.org/index.php?p= ... lays&id=72
pretty good game with a great comeback. and it's on not on pressure like the other two
so ya can mix it up a little!
Re: Developer playthrough of Allies04 in playtest-20130304
Posted: Mon Mar 11, 2013 8:41 pm
by Matt
Those late-games escalating suddenly into nuclear warfare remind me of
http://www.youtube.com/watch?feature=fv ... HBqJj0znYo
Posted: Tue Mar 12, 2013 4:26 pm
by SoScared
Made a OpenRA showcase post at
http://freegamer.blogspot.co.uk/. That site is swarming with programming technocrats. They might make a review of OpenRA on their front page some time.
http://forum.freegamedev.net/viewtopic.php?f=22&t=4280
Posted: Tue Mar 12, 2013 7:28 pm
by Matt
Probably not the right time to review OpenRA because all releases are unstable.
Posted: Tue Mar 12, 2013 8:12 pm
by SoScared
Cmd. Matt wrote: ↑Probably not the right time to review OpenRA because all releases are unstable.
You might be right. Tho I mentioned that a stable release isn't available yet. I just wanted to show off what's available so far. The latest video is getting some good traction so I took the opportunity to push it some more.
Posted: Sat Mar 16, 2013 11:36 am
by Matt
Your videos are quite popular on
http://www.reddit.com/r/opensource/dupl ... _all_time/
For a trailer you could use this voice over
http://www.youtube.com/watch?v=Sj8yOJcs ... u.be&t=14s and display the Open Source code merge into a scene of gameplay. Maybe use less annoying techno music afterwards.
Posted: Mon Mar 18, 2013 2:43 pm
by PersianImmortal
Nukem wrote: ↑I'm Pretty good at commentating
Here's one of the legendary Antonio.
http://content.open-ra.org/index.php?p= ... lays&id=73
Posted: Tue Mar 19, 2013 5:17 am
by JOo
not worth commentating it ... just sayn ...