Red Alert - Running out of money.
Red Alert - Running out of money.
One large problem in Red Alert is running out of money on the map. Nobody has any money and the game just drags on as.
How do we fix this?
How do we fix this?
Someone proposed to allow more nuclear missiles at once. https://github.com/OpenRA/OpenRA/issues/2515 I think this is a problem mappers should address.
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- Posts: 4
- Joined: Sun Dec 09, 2012 4:11 pm
How about a new building like the Supply Drop Zone in C&C Generals?
This building is slowly generating credits (every 2 minutes) as long as it got power
http://www.cncgeneralsworld.com/general ... tures.aspx
This building is slowly generating credits (every 2 minutes) as long as it got power
http://www.cncgeneralsworld.com/general ... tures.aspx
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
Apparently, but they're not on every map.
Seriously though, the limited resources are part of the gameplay. Managing your economy is what makes a difference between good and bad players in a longer game; allowing what's essentially infinite money doesn't make the game better at all. Ore 'regenerates' as it is anyway, so what's the real complaint?
If you run out of money, deal with it.
Seriously though, the limited resources are part of the gameplay. Managing your economy is what makes a difference between good and bad players in a longer game; allowing what's essentially infinite money doesn't make the game better at all. Ore 'regenerates' as it is anyway, so what's the real complaint?
If you run out of money, deal with it.
I would like special maps giving the players some fun things.. like:
after 30 minutes, all players get one nuke each.. could result in instant thermonuclear war.
or, 15 minutes in: all view get lost, gps not working, planes and chopper not able to fly, etc....
or: 20 minutes:
All map shown, gps hacked....All players got map...
or
10 minutes in, all players get 10k and message: "the santa just arrived, let the games begin"
Things like that should be possible in yamls..
after 30 minutes, all players get one nuke each.. could result in instant thermonuclear war.
or, 15 minutes in: all view get lost, gps not working, planes and chopper not able to fly, etc....
or: 20 minutes:
All map shown, gps hacked....All players got map...
or
10 minutes in, all players get 10k and message: "the santa just arrived, let the games begin"
Things like that should be possible in yamls..
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
10 minutes in, Giant Ants invade a random player. 20 minutes in, an even bigger wave of Giant Ants arrive... etc.zypres1 wrote: ↑I would like special maps giving the players some fun things..
I want to recreate 'The Hills Have Eyes' for OpenRA which has hostile civilians with powerful weapons. Here's a video of it in Red Alert: http://www.youtube.com/watch?v=aLb6RuZAhIU
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm