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Trouble installing open RA
Posted: Mon Oct 29, 2012 2:00 pm
by mimzyk
Hey guys. Couldn't find a trouble shooting guide or anything... I'm using Windows XP and downloaded Open RA for windows (using the link on the main page).
I ran the installer and it seemed to install alright but when I click the icon to actually start it up, nothing happens. When I try to use the Open RA editor, I get the "...has encountered an error and needs to close" box. Tried running it in compatibility mode (not sure why) but that didn't work either..
Posted: Mon Oct 29, 2012 11:25 pm
by Tirili
Hi
Please try starting it from the command line and post the error message here (if any).
You can find the command line this way:
Click Start -> Run -> enter "cmd" -> click ok
Now change to your openra folder using the cd command
and finally enter OpenRA.Game.exe
Good luck

Posted: Fri Nov 02, 2012 7:22 pm
by mimzyk
Tirili wrote: ↑Hi
Please try starting it from the command line and post the error message here (if any).
You can find the command line this way:
Click Start -> Run -> enter "cmd" -> click ok
Now change to your openra folder using the cd command
and finally enter OpenRA.Game.exe
Good luck

Hi, thanks for replying
Here is what appears:
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
C:\Documents and Settings\user>cd C:\Program Files\OpenRA
C:\Program Files\OpenRA>OpenRA.Game.exe
C:\Program Files\OpenRA>
Nothing happens after that..

any ideas?
Posted: Sun Nov 04, 2012 4:49 am
by Zhay
I'm seeing the same issue. I went to My Documents\OpenRA\Logs\exception.log, and it said:
Exception of type `System.InvalidProgramException`: Unsupported GPU. See graphics.log for details.
I checked graphics.log, and it said:
Unsupported GPU: Missing extensions: GL_ARB_vertex_shader,GL_ARB_fragment_shader,GL_ARB_vertex_buffer_object
Any ideas?
P.S., I'm using Windows 8
Posted: Sun Nov 04, 2012 11:25 am
by Matt
Posted: Sun Nov 04, 2012 2:22 pm
by mimzyk
Oh, it appears that my graphics card doesn't have Shader 2.0 or something... Would it be possible to use a program like 3D-Analyze to emulate the shaders? It works for C&C generals...not sure on what settings to use for OpenRA though.
Anyone tried this?
Posted: Sun Nov 04, 2012 5:25 pm
by Matt
Try using the Cg renderer as explained in
https://github.com/OpenRA/OpenRA/wiki/Settings It might also work for slightly older cards.
Posted: Sun Nov 04, 2012 6:37 pm
by Zhay
Updating my drivers worked. Thanks!
Posted: Mon Nov 12, 2012 12:56 am
by mimzyk
Hi, could you perhaps explain in a little more detail to me? Sorry to be a pest but I'm not sure what I'm supposed to be doing with the information on that page.
Posted: Mon Nov 12, 2012 12:36 pm
by ddd
You can try to execute a game with an alternative Cg renderer:
openra Game.Mods=ra Graphics.Renderer=Cg