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Feature Request: Pause/save game

Posted: Mon Jul 16, 2012 7:41 pm
by cmd_bubba
Is there any way yet to pause the single player game of OpenRedAlert?

I was also wonder if save states will be available or are being considered?

Thanks for the mod.

Posted: Tue Jul 17, 2012 8:03 am
by Matt
https://github.com/OpenRA/OpenRA/pull/2149 is being worked on and is already in the last playtests as it seems.

Posted: Wed Jul 18, 2012 12:36 am
by zypres1
it works as well, but have only tried in singleplayer.....

How can we make sure its not beeing abused?
Who can pause? Who can unpause?

Posted: Wed Jul 18, 2012 8:37 pm
by cmd_bubba
F3 pause/unpause

Posted: Fri Jul 20, 2012 12:49 am
by zypres1
How can we make sure its not beeing abused?
Who can pause? Who can unpause?

Can anyone check the code to find out how it is implemented now?