Inet Connection & Keyb. Shortcut Questions
Posted: Wed Apr 18, 2012 12:36 pm
Hi,
Questions:
1) How fast does your Inet connection have to be, in order to host a game?
Mine is 4K but the game was very laggy with 4 to 6 players.
Is this because of my connection is too slow, or is it enough and the problem was somewhere else?
2) Why can't I connect to many open servers sometimes?
It's not that the hoster did not open the right ports, since I saw there were other players joining.
Also, it's not a different playtest-version.
What else could it be?
Could it be that if a game is already running, it takes some time for it to show as running (instead of open) in the game list?
3) What exactly do I have to do to make units hold their position, but fire on units/buildings in range, instead of moving out for attacking and so leaving their position?
Pressing Z, I can cycle through stance-modes. Which one do I have to select?
And, can I do this for each unit seperately or does it work on all units?
4) When I build, for example, a turret gun next to a nearby enemy building, it will immediately start to fire on this building.
When enemy units attack it now, while the enemy building is not yet destroyed, the turret gun will continue to fire on that building instead of firing on the attacking enemy units.
Is there a way to change this behaviour, so it attacks units with the ability to attack first, instead of harmless buildings?
Regards.
Questions:
1) How fast does your Inet connection have to be, in order to host a game?
Mine is 4K but the game was very laggy with 4 to 6 players.
Is this because of my connection is too slow, or is it enough and the problem was somewhere else?
2) Why can't I connect to many open servers sometimes?
It's not that the hoster did not open the right ports, since I saw there were other players joining.
Also, it's not a different playtest-version.
What else could it be?
Could it be that if a game is already running, it takes some time for it to show as running (instead of open) in the game list?
3) What exactly do I have to do to make units hold their position, but fire on units/buildings in range, instead of moving out for attacking and so leaving their position?
Pressing Z, I can cycle through stance-modes. Which one do I have to select?
And, can I do this for each unit seperately or does it work on all units?
4) When I build, for example, a turret gun next to a nearby enemy building, it will immediately start to fire on this building.
When enemy units attack it now, while the enemy building is not yet destroyed, the turret gun will continue to fire on that building instead of firing on the attacking enemy units.
Is there a way to change this behaviour, so it attacks units with the ability to attack first, instead of harmless buildings?
Regards.