Page 1 of 1
[Crash] OpenRA.Editor
Posted: Sun May 22, 2011 6:27 pm
by BenjaminLSR
Hello,
I'm using openRA on windows 7 and each time i'm trying to use OpenRA.Editor i get it to crash instanstly at start. Game is working properly but Editor isn't even starting. Any idea ?
Thank you in advance.
Posted: Sun May 22, 2011 7:39 pm
by chrisf
This is a known bug in the 20110511 version. It's already fixed in the development version.
A workaround is as follows:
* Copy all the .mix files from Documents/OpenRA/Content/ra/ to Program Files/OpenRA/mods/ra/packages/
Posted: Sun May 22, 2011 9:44 pm
by BenjaminLSR
Thanks budy.
Currently what is the maximum map size? I'm thinking about some 1024x1024 map for some personal project we're (me and friend) about to work on using openRA.
Code: Select all
System.IndexOutOfRangeException: L'index se trouve en dehors des limites du tableau.
à OpenRA.Editor.Surface.RenderChunk(Int32 u, Int32 v)
Ok, guess I have my answer ^^
Posted: Sun May 22, 2011 10:00 pm
by chrisf
In theory, bigger than you will ever want. In practice, we have some silly bugs which limit things lower.
I think 512x512 works -- but the perf at that size is pretty bad.
Let me know if you find other limits.
Posted: Mon May 23, 2011 6:25 am
by BenjaminLSR
When you mean perf, you mean ingame or inside the editor ?
Actualy I was able to create a 1000x400 map without crash inside the editor.