Game crashes during play (Windows 7 64bit / Mac OS X 10.6.6)
Posted: Sun Feb 13, 2011 12:32 am
Hi!
When I play with my Mac OS X and some other Macs or Linux PCs, its running perfectly, but with an Windows 7 Professional 64bit it crashes everytime during the game.
On both pcs is version 20110207 installed.
The Windows PC plays with a NVIDIA GeForce GT 425M
exception.log on the Mac:
exception.log on Win 7:
other logs:
http://www.axolotlfarm.org/~bertl/logs_Mac.zip
http://www.axolotlfarm.org/~bertl/logs_Win.zip
When I play with my Mac OS X and some other Macs or Linux PCs, its running perfectly, but with an Windows 7 Professional 64bit it crashes everytime during the game.
On both pcs is version 20110207 installed.
The Windows PC plays with a NVIDIA GeForce GT 425M
exception.log on the Mac:
Code: Select all
System.InvalidOperationException: Out of sync in frame 15021: Blame Tick.
at OpenRA.Network.OrderManager.OutOfSync (Int32 frame, System.String blame) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.CheckSync (System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager+<TickImmediate>c__AnonStorey2E.<>m__7B (Int32 clientId, System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection+<Receive>c__AnonStorey37.<>m__8A (Int32 client, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Network.EchoConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey3E.<>m__9A () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey20.<>m__46 () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Code: Select all
System.InvalidOperationException: Out of sync in frame 15021: Blame Tick.
bei OpenRA.Network.OrderManager.OutOfSync(Int32 frame, String blame)
bei OpenRA.Network.OrderManager.CheckSync(Byte[] packet)
bei OpenRA.Network.OrderManager.<TickImmediate>c__AnonStorey2E.<>m__7B(Int32 clientId, Byte[] packet)
bei OpenRA.Network.ReplayRecorderConnection.<Receive>c__AnonStorey37.<>m__8A(Int32 client, Byte[] data)
bei OpenRA.Network.EchoConnection.Receive(Action`2 packetFn)
bei OpenRA.Network.ReplayRecorderConnection.Receive(Action`2 packetFn)
bei OpenRA.Network.OrderManager.TickImmediate()
bei OpenRA.Game.<Tick>c__AnonStorey3E.<>m__9A()
bei OpenRA.Sync.<CheckSyncUnchanged>c__AnonStorey20.<>m__46()
bei OpenRA.Sync.CheckSyncUnchanged[T](World world, Func`1 fn)
bei OpenRA.Sync.CheckSyncUnchanged(World world, Action fn)
bei OpenRA.Game.Tick(OrderManager orderManager)
bei OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
bei OpenRA.Game.Run()
bei OpenRA.Program.Run(String[] args)
bei OpenRA.Program.Main(String[] args)
http://www.axolotlfarm.org/~bertl/logs_Mac.zip
http://www.axolotlfarm.org/~bertl/logs_Win.zip