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Problem starting OpenRA (Solved)

Posted: Thu Nov 25, 2010 9:04 pm
by Lamoot
Hello,

First of all kudos to your effort, it's really cool to see this engine being recreated in open source, especially seeing all the small gui and functionality improvements that make a lot of difference. However I'm having some trouble starting the game, well it doesn't start at all and this is what I get in the console:

Code: Select all

matjaz@matjaz-desktop ~ $ openra
/home/matjaz/.themes/Bluman-Murrine/gtk-2.0/gtkrc:82: Murrine configuration option "hilight_ratio" will be deprecated in future releases. Please use "highlight_shade" instead.
/home/matjaz/.themes/Bluman-Murrine/gtk-2.0/gtkrc:86: Murrine configuration option "gradients" is no longer supported and will be ignored.
/home/matjaz/.themes/Bluman-Murrine/gtk-2.0/gtkrc:111: Murrine configuration option "hilight_ratio" will be deprecated in future releases. Please use "highlight_shade" instead.
/home/matjaz/.themes/Bluman-Murrine/gtk-2.0/gtkrc:140: Murrine configuration option "hilight_ratio" will be deprecated in future releases. Please use "highlight_shade" instead.
/home/matjaz/.themes/Bluman-Murrine/gtk-2.0/gtkrc:176: Murrine configuration option "hilight_ratio" will be deprecated in future releases. Please use "highlight_shade" instead.
/home/matjaz/.themes/Bluman-Murrine/gtk-2.0/gtkrc:210: Murrine configuration option "hilight_ratio" will be deprecated in future releases. Please use "highlight_shade" instead.
Loading settings file /home/matjaz/.openra/settings.yaml
Available mods:
	cnc: C&C (a0001)
	ra: Red Alert (a0001)
Loading mods: cnc

Unhandled Exception: System.IO.DirectoryNotFoundException: Directory 'mods/cnc/packages' not found.
  at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] 
  at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] 
  at System.IO.Directory.GetFiles (System.String path, System.String searchPattern, SearchOption searchOption) [0x00000] 
  at OpenRA.FileFormats.Folder+<AllFileHashes>c__Iterator3.MoveNext &#40;&#41; &#91;0x00000&#93; 
  at OpenRA.FileFormats.FileSystem.MountInner &#40;IFolder folder&#41; &#91;0x00000&#93; 
  at OpenRA.FileFormats.FileSystem+<Mount>c__AnonStoreyD.<>m__24 &#40;&#41; &#91;0x00000&#93; 
  at OpenRA.FileFormats.FileSystem.Mount &#40;System.String name&#41; &#91;0x00000&#93; 
  at OpenRA.FileFormats.FileSystem.LoadFromManifest &#40;OpenRA.FileFormats.Manifest manifest&#41; &#91;0x00000&#93; 
  at OpenRA.ModData..ctor &#40;System.String&#91;&#93; mods&#41; &#91;0x00000&#93; 
  at OpenRA.Game.Initialize &#40;OpenRA.Arguments args&#41; &#91;0x00000&#93; 
  at OpenRA.Program.Run &#40;System.String&#91;&#93; args&#41; &#91;0x00000&#93; 
  at OpenRA.Program.Main &#40;System.String&#91;&#93; args&#41; &#91;0x00000&#93; 

I'm using:
CPU: Athlon II X2 3.2ghz
GPU: nVidia GTS 450
4gb RAM
Linux Mint 9 (based on Ubuntu 10.4)
I installed OpenRA with the installer for debian systems found on your website.

Any ideas why it can't find the files? As far as I know it did download them during the install. Any ideas how to proceed?

Posted: Thu Nov 25, 2010 10:33 pm
by ddd
Did you download c&c .mix data files and put them in mods/cnc/packages/ path?
Did you read install info?

Posted: Fri Nov 26, 2010 12:59 am
by beedee
Have a look in /tmp for cnc-packages.zip and ra-packages.zip. If they're there, extract them into /usr/share/openra/mods/cnc/packages and /usr/share/openra/mods/ra/packages respectively. If they aren't there, you can download them manually from http://open-ra.org/get-dependency.php?file=cnc-packages and http://open-ra.org/get-dependency.php?file=ra-packages

Posted: Fri Nov 26, 2010 11:06 am
by Lamoot
ddd, I expected the installer itself will do all this so I didn't really dig deeper. If this is all already mentioned in the install guide, my bad.

beedee, thanks for the help, now the game starts. Enough talk, let's test :)