Blank screen after launch on Ubuntu
Posted: Fri Oct 01, 2010 6:52 pm
A) Thanks for getting this game to this point! it works pretty well on my desktop, but I am having a problem using it on my Dell E6400 laptop.
B) I'm running Ubuntu 9.10, and have fixed the mods/packages/ problem.
c) Running the game with desktop effects enabled results in no action, turning off desktop effects and running the game makes the screen go black, with a distorted sound. after about 8 seconds, the sound turns into recognizable battle sounds, but the screen remains blank. The output of exception.log is:
System.IO.FileNotFoundException: File not found: speech.mix
File name: 'speech.mix'
at OpenRA.FileFormats.FileSystem.Open (System.String filename) [0x00000]
at OpenRA.FileFormats.Package..ctor (System.String filename) [0x00000]
at OpenRA.FileFormats.FileSystem.OpenPackage (System.String filename) [0x00000]
at OpenRA.FileFormats.FileSystem+<Mount>c__AnonStorey7.<>m__D () [0x00000]
at OpenRA.FileFormats.FileSystem.Mount (System.String name) [0x00000]
at OpenRA.FileFormats.FileSystem.LoadFromManifest (OpenRA.FileFormats.Manifest manifest) [0x00000]
at OpenRA.ModData..ctor (System.String[] mods) [0x00000]
at OpenRA.Game.Initialize (OpenRA.Arguments args) [0x00000]
at OpenRA.Program.Run (System.String[] args) [0x00000]
at OpenRA.Program.Main (System.String[] args) [0x00000]
any suggestions?
B) I'm running Ubuntu 9.10, and have fixed the mods/packages/ problem.
c) Running the game with desktop effects enabled results in no action, turning off desktop effects and running the game makes the screen go black, with a distorted sound. after about 8 seconds, the sound turns into recognizable battle sounds, but the screen remains blank. The output of exception.log is:
System.IO.FileNotFoundException: File not found: speech.mix
File name: 'speech.mix'
at OpenRA.FileFormats.FileSystem.Open (System.String filename) [0x00000]
at OpenRA.FileFormats.Package..ctor (System.String filename) [0x00000]
at OpenRA.FileFormats.FileSystem.OpenPackage (System.String filename) [0x00000]
at OpenRA.FileFormats.FileSystem+<Mount>c__AnonStorey7.<>m__D () [0x00000]
at OpenRA.FileFormats.FileSystem.Mount (System.String name) [0x00000]
at OpenRA.FileFormats.FileSystem.LoadFromManifest (OpenRA.FileFormats.Manifest manifest) [0x00000]
at OpenRA.ModData..ctor (System.String[] mods) [0x00000]
at OpenRA.Game.Initialize (OpenRA.Arguments args) [0x00000]
at OpenRA.Program.Run (System.String[] args) [0x00000]
at OpenRA.Program.Main (System.String[] args) [0x00000]
any suggestions?