Page 1 of 1

C&C graphics messed up 99%. RA graphics 50% broken

Posted: Wed Sep 08, 2010 9:25 pm
by Cemisti
As the title states, C&C is unplayabe for me. In RA, I've noticed that at least trees, submarines, shock troopers, tesla tanks, badger bombers and all ballistic stuff like missiles, cannon shells and etc. won't render properly. Instead I see some random animations of stuff being blown up or infantry replacing trees and the best of all is badger bomber being replaced with 4 burning infantry. :lol:

Graphics card: Radeon 5850 with Catalyst 10.8 drivers.

Tell me, if you need more info or if this is a known bug?

Posted: Thu Sep 09, 2010 12:12 am
by chrisf
Known issue with 64-bit Catalyst 10.8. I've heard that downgrading to 10.7 fixes the problem.

Posted: Thu Sep 09, 2010 12:18 am
by Sleipnir
Sounds like an interesting issue. Can you post some screenshots?

Does the game crash, or run slowly, or is everything fine aside from the graphical problems?

Posted: Thu Sep 09, 2010 9:53 am
by Cemisti
Here are the pics. Not gonna downgrade at this points though, since the drivers gave me some nice performance boost in couple of games. RA played fine, altough at after 20 min mark the game started slowing down and crashed at 29 mins. I made a post about that on your bug tracker already though.

On another note, any support for lower resolutions than 720p or ability to zoom(like having everything appear 2x bigger or even 3x) in planned? I can't tell the infatry apart from each other on my 32" screen at 1280x720 and not really planning on getting projector any time soon. :\

Posted: Fri Sep 17, 2010 6:30 am
by Cemisti
So AMD didn't fix it with 10.9 drivers either, so I searched a bit and found that copying atioglxx.dll from older drivers to OpenRA directory fixed these issues. Most likely works on other older games that are using OpenGL and have their graphics messed up in the recent drivers.

Posted: Fri Sep 17, 2010 7:05 am
by beedee
Glad to hear you got it fixed. Shame no one really knows why it broke.

Posted: Fri Sep 17, 2010 5:57 pm
by Iran
Wow, thanks for finding a solution, Could you upload this DLL file so people who experience this issue can easily download this file?

Posted: Sat Sep 18, 2010 4:12 am
by Cemisti
Apparently AMD broke OpenGL drivers in catalyst 10.5 that caused couple of older games using OpenGL to not function properly. Instead of fixing it, they broke it more on catalyst 10.8 and that results in what you see in the screenshots I posted earlier. Using catalyst 10.4 OpenGL drivers by placing them in the game folder makes the game use those instead of the currently installed drivers. I've also noticed some issues in other OpenGL games like Duke Nukem 3D that this fixed too.

Edit by Sleipnir: THIS ONLY WORKS IF YOU ARE RUNNING 64-BIT VISTA OR 7. IT DOES NOT WORK FOR WINDOWS XP.

Here's the link for the file. Just place it your OpenRA folder, if you are having issues with Radeon drivers.
http://www.mediafire.com/?ana6bzs3efx9ttw

Posted: Thu Sep 30, 2010 3:47 pm
by Duke
The above fix by copying in that file fixed the game for me (ATI 5850 with 10.9 drivers).

Thanks

Posted: Thu Sep 30, 2010 7:11 pm
by Cemisti
NP. To those who are wondering, this is opengl drivers for 64-bit Win7 or Vista only.

Posted: Sun Oct 17, 2010 12:55 pm
by Aner1181
Cemisti

Thank you! Solution is work in win7 x64 on ati 5145m

Posted: Fri Nov 19, 2010 3:24 pm
by beedee
There is a new renderer courtesy of pchote/Sleipnir currently in our testing branch that will hopefully be in the next release. From preliminary testing it seems to fix this problem without needing the old driver DLL.