Some of my maps :)

Discussion about the game and its default mods.
Matt
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Post by Matt »

The zombie and ant balancing is mostly placeholder quality. The price tag was more or less designed to not give you too much bounty as they are easy to kill. It probably needs adjustments if they really play a role in multiplayer.

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Murto the Ray
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Post by Murto the Ray »

Ants can be torn through with dogs, i assume the same goes for zombies due to their melee attack.

noobmapmaker
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Post by noobmapmaker »

I've posted a replay on the replay site with mad science. I wasn't in a to good shape anyway, but the amassing of ants and zombies went real quick and it felt like they where tough to beat. Didn't know about dogs..

Best option seems to either take the lab or destroy it.
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server

PizzaAtomica
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Post by PizzaAtomica »

JOo wrote: 3 of your maps are "official" now ... Cold Front , Barracuda and Mad Science

i did the paperwork for you , Mailaender added them

https://github.com/OpenRA/OpenRA/issues/8970
Thanks a lot! I'm honored :)

Cmd. Matt wrote: The zombie and ant balancing is mostly placeholder quality. The price tag was more or less designed to not give you too much bounty as they are easy to kill. It probably needs adjustments if they really play a role in multiplayer.
I'm curious, if the balance of the zombies and ants would change in the future, would it be automaticly updated in the map (if people play it with the latest version), or will this map always have the existing balance as it is now?

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SoScared
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Post by SoScared »

These maps looks delicious. Nice work! I'll have to play these soon. Downloading.

noobmapmaker
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Post by noobmapmaker »

The Lab is easily destroyed, so maybe its not such a thing after all.

http://www.gamereplays.org/openra/repla ... =0#9813680
Playlist with ALL games of the Dark Tournament Youtube.com/CorrodeCasts
Consider supporting OpenRA by setting a bounty or by donating for a server

Matt
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Joined: Tue May 01, 2012 12:21 pm
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Post by Matt »

PizzaAtomica wrote: I'm curious, if the balance of the zombies and ants would change in the future, would it be automaticly updated in the map (if people play it with the latest version), or will this map always have the existing balance as it is now?
Your map inherits all the mod rules. If it doesn't do any customization, it won't require maintenance when the mod balance is adjusted.

PizzaAtomica
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Joined: Sun Jul 12, 2015 1:38 pm

Post by PizzaAtomica »

Hi guys (and girls maybe?), I'm back with a new map!

Badlands
http://resource.openra.net/maps/6064/

Image

It's a 4 player symmetrical map suitable for FFA or teams.
Note that after I made this screenshot I just made a little change: I placed the two ore mines at each 'starting' field a little further apart. And after that I didn't feel like doing all the photoshop stitching all over again. :P
Hope you like it! :)

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kyrylo
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Post by kyrylo »

It looks pretty, but unfortunately too choky.

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SoScared
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Post by SoScared »

I truly love the big maps with fewer player spots (Quarantene, Badlands). But would you consider making big maps but with few-to-none chokepoints? I feel like that's what the map pool needs and I really appreciate your attention to detail.

pulse
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Joined: Sun Oct 04, 2015 2:50 pm

Post by pulse »

Awesome maps PizzaAtomica! Love your style

PizzaAtomica
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Joined: Sun Jul 12, 2015 1:38 pm

Post by PizzaAtomica »

Thanks guys! :)
SoScared wrote: I truly love the big maps with fewer player spots (Quarantene, Badlands). But would you consider making big maps but with few-to-none chokepoints? I feel like that's what the map pool needs and I really appreciate your attention to detail.
I will see what I can do for you! I'm currently working on a 2v2 map, which has a bit the same style as Quarantine, but I'll try to keep the chokepoints wider.

PizzaAtomica
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Joined: Sun Jul 12, 2015 1:38 pm

Post by PizzaAtomica »

New map finished! :)

Meltdown
http://resource.openra.net/maps/6099

Image

First time I've added oil derricks, and I thought let's crack it up a notch and add some powerplants too :D
Enjoy!

pulse
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Post by pulse »

Nice map!

PizzaAtomica
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Post by PizzaAtomica »

Thanks! :)

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