x-post from reddit:
https://www.reddit.com/r/openra/comment ... aytesting/
Lately, many members of the community has put forward balance proposals and arguments that seek to take the RA mod's game balancing further. I've taken it upon myself to learn the basic skills of map modding and have put together a set of changes that I found intriguing and has prepared 7 maps with these changes for the stream.
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The changes:
* Mammoth Tank:
Speed: 50, up from 42
* Light Tank:
Range: 4.75, up from 4
* Artillery:
Range: 12, down from 14
* Shock trooper:
HP: 45, down from 60
* Longbow:
Cost: 1850, down from 2000 ... Anti-Ground missile range: 5, up from 4 ... Anti-Ground missile tracking: 8, up from 4 ... Burst Delay: 7, down from 10
* MiG:
Cost: 1750, down from 2000 ... Anti-Ground missile tracking: 14, up from 10
* Missile Sub:
Cost: 2000, down from 2400 ... Damage: 25, down from 30 ... Added air as a valid target. ... Missile trajectory altered.
* Flame tower:
Projectile speed: 250, up from 204 ... Delay between firewall burst: 15, up from 20
* Concrete wall:
HP: 300, down from 500
* Sandbag/fence:
HP: 150, down from 300
* Damage vs Concrete:
Tesla weapons - 50% from 100%
Rocket soldier - 50% from 20%
Flame thrower - 20% from 50%
Flame tower - 20% from 50%
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Several changes (including concrete HP changes) taken from Frame Limiters modded map:
http://resource.openra.net/maps/14163/
Frame Limiter's modded maps:
http://resource.openra.net/maps/uploader/935/
Parts of Aircraft buffs taken from r34ch's pull request:
https://github.com/OpenRA/OpenRA/pull/11337
Missile Sub's AA capability and missile behavior by Hamb
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Modded maps:
* Asymmetric Battle
* Bombardment Islands
* Coastal Influence
* Doubles
* Haos Ridges
* Sidestep
* Tournament Island
zip:
https://www.dropbox.com/s/l0cuuhzsuh9da ... s.zip?dl=0
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Hope to see you on the stream! Going live 18:00/6:00PM UTC @
https://www.twitch.tv/soscared
Cheers!