

For example, instead of Turkey, there is Ukraine now and for this enemy, I can't give a flag because there is no way to add a flag to a new faction. I can give Ukraine for my AI player but if I change its technology then I also change technology for a multiplayer who have Ukraine selected. All new factions outside old RA will crash because of trying to show a flag which does not exist. This means I must to add new structures, vehicles, and others instead of adding a new faction prerequisites and even if I can hide one of the duplications when a player has captured another structure building a new MCV will have no technology owned by a custom AI because Ukrainian MCV will be hidden to show only one MCV on the list for building in-game.
I don't work with OpenRA next to a job because in the evenings I just can try my possible idea, make a lot of tests and failures and when I have to go work I even have no idea if my system may ever work properly or I should remove and try another trick. And it is hard to work because of no accomplishments in my own life. However, now I feel I even can't accomplish a map even with holidays because I have just week left and I even haven't touched LUA yet. This is why making maps for OpenRA is impossible for them who must work for money because we can't sit and focus calmly with such complicated editing but we must cancel conception every day and need to search for it another day instead of keeping going.
May this be easier in the future? Because if I can't make this map in a holiday then I have no ideas left from where to pick some extra time which means I quit permanently.