It's not about unfair advantage, it's about sneak attacks getting hard to execute at all or they are discovered quicker which makes them less effective. Together this makes sneak attacks not profitable to go for.
I know you think sneaking is impossible, and maybe you detect everything in time. Yet there are plenty people who don't. But they do now.
The "Enemy detected" alert sound
- Graion Dilach
- Posts: 277
- Joined: Fri May 15, 2015 5:57 pm
This is wrong. This is terribly wrong.penev wrote: ↑OK, and how does those work if your opponent is not out for coffee at the time?
It now requires you to have a 1-man distraction at the very least, and the notification gets nullified, because your enemy is distracted - something you should have been doing without the notification anyway. Otherwise you are just relying on luck and on your enemy being afk.
Sneak attacks never needed a distraction. Any sneak attack are based upon the attacker's better map awareness and micro with the surprise element being the key. Not because of distractions.
Without announcements, you have to be aware of the vulnerabilities of your enemy's base, micro your small taskforce there and go. As I said, not everyone monitors the radar all the time so chances to slip it through because not looking at radar is big.
With announcements, besides the micro requirement to get the taskforce into the vulnerability position - you also have to micro it now to not even get announced, have fun knowing all the sight ranges of everything -, you also have to micro another taskforce to prove a distraction, and that's why the fuss is about announcements. The micro intensity of a sneak attack became ludicrously huge.
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Ah ok, sorry yes, true. Distracting the enemy greatly enhances the chance of succes. But it's a shame that it becomes a must. Before it was really possible to drop an engineer, Walk it into the enemy base and capture the ore refinery or construction yard.
Ofcourse a player who lets that happen is a bad player, but it happens. And I've had times where I suddenly noticed a building flashing (engineer capturing), while I was watching my own base. I just didnt notice an enemy engineer walking in my base.
Ofcourse a player who lets that happen is a bad player, but it happens. And I've had times where I suddenly noticed a building flashing (engineer capturing), while I was watching my own base. I just didnt notice an enemy engineer walking in my base.
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
- Prince Blueblood
- Posts: 169
- Joined: Wed Sep 24, 2014 6:32 am
- Location: Kudus
Maybe we could do some adjustment so the enemy detected notifications could be a toggle button agreed upon before the start of the match...
*off sneaking an APC filled with grenadiers and rocket soldiers*
*off sneaking an APC filled with grenadiers and rocket soldiers*
OpenRA Nicks :
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)
My Ping might be Red... blame distance and my shitty connection due to which country I lived in...
- Everything with "Blueblood" inside
- Yuelang (when I speak Chinese, literally)
My Ping might be Red... blame distance and my shitty connection due to which country I lived in...