Search found 87 matches

by wusche1
Mon Feb 27, 2012 10:08 am
Forum: Mapping and Modding
Topic: [map] [ra] Ice Woods [2 players + creeps]
Replies: 7
Views: 6311

This map is really well done -- lots of detail, true eye candy. As for the gameplay, I just played it twice, so there is little I can say for now except that it is not easy to grasp the map if You have never played it before. The standard play works quite well, and You can catch Your opponent off-gu...
by wusche1
Sun Feb 19, 2012 7:33 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Some more rather small updates -- apart from the aircraft carrier that can be found in the modeling thread, the japanese strike bomber has been finished on the drawboard:
by wusche1
Sun Feb 19, 2012 4:01 pm
Forum: Mapping and Modding
Topic: [Modeling] General Information & Discussion
Replies: 6
Views: 5629

This post might be helpful when using Sketchup and Blender . Is anyone bold enough to take it from here? Google has nice 3D galery of models, maybe we can convert some of them. for example Soviet ACV: http://sketchup.google.com/3dwarehouse/details?mid=a3f8dfbba446f87b3582a718e492964f&prevstart=60 T...
by wusche1
Sun Feb 19, 2012 2:21 pm
Forum: Mapping and Modding
Topic: [Modeling] General Information & Discussion
Replies: 6
Views: 5629

This tool might be helpful: http://www.d-grafix.com/?page=spriteforge PS: I don't know how it proprely works to render units like ra Thanks for the link. Great to collect this kind of information -- otherwise we never get going in the right direction. Heyho, will you use gimp or some other free sof...
by wusche1
Sat Feb 18, 2012 11:38 pm
Forum: Mapping and Modding
Topic: [Modeling] General Information & Discussion
Replies: 6
Views: 5629

[Modeling] General Information & Discussion

Just had a short chat with Bellator, who makes his models with Google Sketchup (free version), renders them with 3D Max and makes some final corrections (color,palette, etc) at the end. I am sure that other end program can be used for rendering e.g. Blender (open source), but I guess we have to star...
by wusche1
Fri Feb 17, 2012 8:34 pm
Forum: Mapping and Modding
Topic: [map] [ra] Ice Woods [2 players + creeps]
Replies: 7
Views: 6311

Looks good -- but did not check it yet.

Good idea to make hiqh quality maps, especially for 1v1/2v2.

Btw, I wonder how a version of Lost Temple would play in OpenRA
by wusche1
Fri Feb 17, 2012 8:03 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Thanks for the new huge tank chassis. I tested it, and it looks better then the old one. However, it comes with some color problems (the yellow-ish green shadow). Any chance You could correct that? Note: corrected by Bellator. His new tank is attached to this post. Attached is a WIP screenshot of t...
by wusche1
Tue Feb 14, 2012 11:16 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Great stuff! Keep em coming :)
by wusche1
Tue Feb 14, 2012 5:06 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

While waiting for some of the final assets for te mod I am working currently on unit balancing. If You want to have a look what is needed, check out the section in the first post.
by wusche1
Sun Feb 12, 2012 5:04 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Got it! Thanks!
by wusche1
Sun Feb 12, 2012 4:55 pm
Forum: Mapping and Modding
Topic: Art Requests
Replies: 14
Views: 11382

Hi. These are some impressive wish lists in this thread. I would propose to focus on active projects, instead on making 'loose' assets. As such, I would like to request the following graphics to be produced (; Volkov -- soviet elite infantry unit (Chitzkoi is already there). Japanese Air strip (basi...
by wusche1
Sun Feb 12, 2012 2:10 pm
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Well, it seems I have a problem with the conversion of the following cameo: The japanese scout vehicle, the "Kamatsu LAV" shows weird distortions. Anyone could give this conversion a go?
by wusche1
Sun Feb 12, 2012 1:42 am
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Why would you be inspired something so awful, I have no idea. Japan as a faction is a good idea, but the "empire of the rising sun" is probably the worst faction in CNC history, artistically speaking. This is RA1, which is a more serious game than the subsequent comedy red alerts. Just play the Ra1...
by wusche1
Sat Feb 11, 2012 12:59 am
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

BaronOfStuff wrote: I've just realised that this faction will require a new speech set. Want the Japanese C&C one?
Short answer: Yes!
by wusche1
Sat Feb 11, 2012 12:53 am
Forum: Mapping and Modding
Topic: [MOD] [RA] TORA -- the Empire of Japan comes to RA
Replies: 32
Views: 29526

Thanks for Your feedback, although I do prefer constructive critique. I understand that You do not like my idea/concept for some reasons. ugh, I don't like this at all. Your "Japan" faction is totally divorced from Japan's actual modern military tradition. I hated RA3, or "command and carnival" as i...