Search found 37 matches

by Canavusbis
Mon Aug 17, 2015 8:48 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 993789

What is the counter vs stnk?

EDIT: a bit more info, Rider and I were playing some games, and we ended up with mass mammy vs mass stnk. Would a few rockets mixed in counter the stnks? Mammy can roll right past without seeing them too (no 1-cell detection).
by Canavusbis
Sat Aug 15, 2015 7:24 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 185005

Changing some yaml rule values for balancing reasons isn't really introducing features. Traditionally those are always done last minute, because everyone keeps complaining, but no one feels responsible for actually filing a patch. Adding a balance patch without a playtest is a nice way to require h...
by Canavusbis
Sat Aug 15, 2015 7:23 pm
Forum: General Discussion
Topic: How to fix Infantry unit size in OpenRA
Replies: 20
Views: 20755

I have the opposite question, is there any way to enlarge the Tiberian Dawn sprites to RA/D2K size? Ever since RA came out it seems that it was Westwood's intention to leave realistic scales in favor of making the infantry easier to identify. RA, D2K, TS, RA2, et al have had unrealistically giant s...
by Canavusbis
Thu Aug 13, 2015 7:08 pm
Forum: General Discussion
Topic: Join me in some D2K games today!
Replies: 2
Views: 2570

Are you still up for some games?
by Canavusbis
Thu Aug 13, 2015 7:08 pm
Forum: Mapping and Modding
Topic: Help, Exception of type `System.Exception`:
Replies: 13
Views: 10123

Thanks for the post! When I got time on my hands and I've figured things out then I'll write a bit of a guide for such things. I will probably deprecate it if it isn't updated often enough to support modding from playtest to playtest, so be prepared to update it maybe each release or more often. Th...
by Canavusbis
Thu Aug 13, 2015 3:45 am
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 185005

Anyways, for now nerf shockies. Do we have to make a pull request? I saw no RA unit balance changes in the full playtest changelist. You're going to need to wait for the next release cycle. We are in a gamma (feature freeze) testing phase, so I'd suggest you make custom maps with the rules until th...
by Canavusbis
Tue Aug 04, 2015 5:18 pm
Forum: Mapping and Modding
Topic: Ant Units (Update: map added "Radioactive Forest")
Replies: 8
Views: 7014

Thanks, I can now get them to load in! I will have to change one to inherit tank because I want to give it mad tank ability, and mad tank require renderunit: instead of render sprites: That was hard to figure out for me because I was looking in infantry and wondering how the game knew which sprite ...
by Canavusbis
Mon Aug 03, 2015 1:22 am
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 185005

Don't forget, the hinds can still dodge missiles if their user is paying attention, then fly out to find the sub. I think it is more reasonable than a nearly unavoidable airstrike of MiGs. Phrohdoh has suggested Yaks in the past, which would be a better trade than MiGs imo.
by Canavusbis
Sun Aug 02, 2015 7:39 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 185005

Missile subs aren't anti-everything and can still easily be detected by destroyer subs. Besides, the missiles are incredibly slow from those subs.
by Canavusbis
Sun Aug 02, 2015 5:33 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 185005

Do NOT add the sniper, it will be removed from the game's source in a future version!

Also, have you tried giving the missile subs anti-air instead of the MIGs? It would make them worth their high price tag imo.
by Canavusbis
Sun Aug 02, 2015 5:24 pm
Forum: Competitions and Events
Topic: OpenRA Team FFA Tournament 14h - 15 august
Replies: 61
Views: 86077

Can you please post a list of known casters and a link to their channel? This will aid me when it comes to writing the next newspost :)
by Canavusbis
Fri Jul 24, 2015 11:17 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 185005

Alright, split MIG weapons into two and all is good as well as split MIG weapons into two with AA specific maverick tweaked so instead of getting suicide MIG we now have proper anti-air MIG http://resource.openra.net/maps/3734/ Darn, why the ATTENTION thing appeared then? I do not believe WithFacin...
by Canavusbis
Thu Jul 23, 2015 3:55 pm
Forum: Mapping and Modding
Topic: (ASK) Some In Game Map Editor stuffs that get confusing
Replies: 5
Views: 5193

As was stated in the newspost for that release, the map editor is not yet fully featured.
by Canavusbis
Tue Jul 14, 2015 9:07 pm
Forum: General Discussion
Topic: Some of my maps :)
Replies: 80
Views: 71510

You should remake this with bridges that can go over units once we have support for them :) You mean so ships can go under it like in RA2? That would be cool but I wonder if it's even possilble to do in this game. It will be possible when TS comes out, which will probably be less than a year with a...
by Canavusbis
Tue Jul 14, 2015 1:55 am
Forum: General Discussion
Topic: Some of my maps :)
Replies: 80
Views: 71510

You should remake this with bridges that can go over units once we have support for them :)