Search found 90 matches

by bellator
Tue Apr 17, 2012 9:54 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

They look good. I guess the left one is a bit better defined.
by bellator
Tue Apr 17, 2012 12:35 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

BaronOfStuff wrote: Image
HOLY SHIT!! :eek:

This looks absolutely awesome. Is it blocked by walls though? :P
Yes, in fact it probably wont have much effect on concrete walls.

The ftur attack is largely experimental, though. It probably wont be that intense :)
by bellator
Tue Apr 17, 2012 6:02 am
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

I made new flame thrower projectiles. Flamers will now spray napalm at the enemy rather than shooting some weird fireballs. http://i.imgur.com/XlUT0.png http://i.imgur.com/IRygG.png also, im planning to include "Zippo" M132 Armored Flamethrower, which will the allies badass anti-infantry unit. http:...
by bellator
Sat Apr 14, 2012 10:29 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

BaronOfStuff wrote: I'll get to work on the cameos! ;)
Sure thanks :D

petrenko, most likely i will be using the vanilla Russian sounds.
by bellator
Fri Apr 13, 2012 9:08 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Image

Instead of BM 21, I'll give the soviets a TOS-1.

http://en.wikipedia.org/wiki/TOS-1

Image

Soviet vehicles mostly done, i think. Moving on to air units.
by bellator
Wed Apr 04, 2012 12:03 am
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

A Soviet scout vehicle, jeep equivalent, except stronger.

I'll perhaps improve the turrets later.
by bellator
Wed Apr 04, 2012 12:00 am
Forum: Mapping and Modding
Topic: Sniper Art
Replies: 11
Views: 8616

looks awesome, nice to see someone taking on making infantry, which I imagine is a pain in the ass.

No standing shooting position is a good idea too. Perhaps the sniper would have to "deploy" or something, so it would become stationary before shooting.
by bellator
Fri Mar 16, 2012 6:59 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Image

BMP 2 finished

30 mm autogun + konkurs AT missile. It can carry 4 men.
by bellator
Mon Mar 05, 2012 12:12 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Image

Bastion towers, replacing pillbox for the allies. It works as a wall piece: it cannot be fired over by tanks.

Image
by bellator
Sun Mar 04, 2012 2:38 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

I made new walls for allies. They're based on the Hesco Bastion, which is commonly used by americans in Afghanistan and elsewhere to protect their installations from rpgs and such.

Image

Tipped with barbed wire of course.
by bellator
Sun Mar 04, 2012 3:59 am
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Finished 5 cameos; I'll convert these to SHP if you're happy with them, and work on what needs improving otherwise. http://img163.imageshack.us/img163/9484/raexpcameo.png Let me know if/when there is anything else. ;) ooo those are nice :eek: thanks. Yeah, convert them and name the files: BM30 = rs...
by bellator
Fri Mar 02, 2012 3:25 am
Forum: Mapping and Modding
Topic: [map] [ra] Nishnekolymsk [16 players]
Replies: 3
Views: 3658

thats pretty cool, although id be careful with those difficult to access orefields.
by bellator
Thu Mar 01, 2012 9:02 am
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Image

Finished BTR.
by bellator
Thu Mar 01, 2012 4:19 am
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Image

Soviet APC finished, except for the turret. It can carry ten men.

Also, I made a better version of the T80, included here. It is the one with the antenna and a slightly different chassis,
by bellator
Wed Feb 29, 2012 11:33 pm
Forum: Mapping and Modding
Topic: RA enhanced mod
Replies: 76
Views: 116328

Blarget2 wrote: i was wondering if you wanted a partner, maybe to make custom buildings and stuff.
Sure, though I am not sure yet what sort of custom buildings I will include.

I will probably replace the tesla coil, so if you have some ideas, go ahead.