Unit:Cell = 1024:1 :-]
EDIT: 1024 units per cell, not 1 unit per 1024 cells.
Search found 20 matches
- Fri Feb 28, 2014 8:54 pm
- Forum: General Discussion
- Topic: Question about the planned mods
- Replies: 2
- Views: 2539
Also because they are two completely different games?Cmd. Matt wrote: ↑There will definitely be separate Red Alert 1 and Red Alert 2 mods also for technical reasons. It is too early to make decisions wether to combine all addons into one, but that is likely to happen for RA2, too.
- Fri Feb 14, 2014 2:43 am
- Forum: Competitions and Events
- Topic: Big Team Tournament Registration
- Replies: 67
- Views: 52482
- Thu Feb 13, 2014 12:32 am
- Forum: General Discussion
- Topic: Difficulty
- Replies: 13
- Views: 8120
The way the AI currently works is by building up a force before attacking, meaning that the Easy AI has smaller squads, allowing it to "rush" you, where as the more difficult AIs have larger squads, giving you more time to build. After awhile, they get so many options to build, they just sorta shut ...
- Wed Feb 12, 2014 10:21 pm
- Forum: General Discussion
- Topic: Sources for OpenRA
- Replies: 1
- Views: 1830
Sources for OpenRA
Hi everyone, Unit158 here. I am looking into writing a Wikipedia article for OpenRA, however, secondary sources are needed. If you know of any sources that would fall into Wikipedia's reliable sources guidelines , please post them here! They don't have to be in English, but I am only competent enoug...