Search found 393 matches

by SirCake
Mon Aug 10, 2020 6:57 pm
Forum: Mapping and Modding
Topic: OpenHV
Replies: 50
Views: 106455

Re: OpenHV

Love it. Definitely needs a flying carrot that shoots nuclear carrots as an epic unit!
by SirCake
Thu Aug 06, 2020 4:15 pm
Forum: Mapping and Modding
Topic: MapOptions. GameSpeed. In yaml file.
Replies: 6
Views: 4324

Re: MapOptions. GameSpeed. In yaml file.

Adrian wrote:
Thu Aug 06, 2020 3:22 pm
Another question.
Is it possible, in general, in Dune2000 ? I mean, to create own dropdown menu and checkboxes, as documentation writes.
https://github.com/OpenRA/OpenRA/wiki/Map-Options
Yes. Just checked that it is working indeeed like shown in the documentation:
by SirCake
Thu Aug 06, 2020 8:42 am
Forum: General Discussion
Topic: New RTS Game
Replies: 7
Views: 18563

Re: New RTS Game

Hi SniperWolf, Hello everyone ! I am a big fan of C&C and Red Alert and I am thinking about creating a new RTS Game. Would anyone be interested in ? this is a massive undertaking ^^ I don't see why anyone wouldn't be interested, either a little or a lot. As we're are all mostly looking forward to th...
by SirCake
Wed Aug 05, 2020 9:35 pm
Forum: General Discussion
Topic: Less micro more strategy
Replies: 21
Views: 27694

Re: Less micro more strategy

At most sports you'd have to acquire a basic level of fitness to compete. In Badminton for example that would be endurance and quickness, while techniques like drops and smashes are advanced. I think that could translate to strategy games as clicking fast is basic, hotkey usage, buildorder and map k...
by SirCake
Wed Aug 05, 2020 11:49 am
Forum: General Discussion
Topic: Less micro more strategy
Replies: 21
Views: 27694

Re: Less micro more strategy

Well Demigan,
just stop lamenting and git gud then, if you can't click fast enough RTS obviously is not for you.
by SirCake
Mon Aug 03, 2020 2:09 pm
Forum: General Discussion
Topic: FORUM - "File too large" error when uploading attachments
Replies: 1
Views: 2049

Re: FORUM - "File too large" error when uploading attachments

Hey, you can resize your images in paint. Also if you save as .png that is much more size effective than .bmp (very bad)or .jpeg. If you want to go out of your way to reduce file size, you can open a RA/TD/D2K screenshot with gimp and change the palette to 8-bit colour, that will save a shit ton of ...
by SirCake
Mon Aug 03, 2020 6:27 am
Forum: Mapping and Modding
Topic: Cant Play My Modded Map
Replies: 17
Views: 11987

Re: Cant Play My Modded Map

Nice, well then happy modding!

I didn't design it. Yaml is a standard data format like json or xml but requires you to use 4 spaces to indent. The OpenRA devs then allowed to use tab's instead of spaces, too.

Cheers,
SirCake
by SirCake
Sun Aug 02, 2020 5:37 pm
Forum: Mapping and Modding
Topic: Cant Play My Modded Map
Replies: 17
Views: 11987

Re: Cant Play My Modded Map

Wow what a terrible design, never seen this in other games I modded. I have already noticed, you are not the most polite guy. I was using Sublime Text as editor, I switched to Notepad++ now, which one are you using? I'm using notepad++, mostly for the powerful search functions and functional design...
by SirCake
Sat Aug 01, 2020 4:46 pm
Forum: Mapping and Modding
Topic: Cant Play My Modded Map
Replies: 17
Views: 11987

Re: Cant Play My Modded Map

^^ You are making like every mistake possible... ^^ 1st mistake:The editor you are using is replacing tabs with spaces automatically. 2nd mistake: The editor insers 2 spaces, not 4. In OpenRA you can use either, indentation with tabs OR indentation wih 4 spaces. You did neither ^^ Using tabs is the ...
by SirCake
Fri Jul 31, 2020 12:24 pm
Forum: Mapping and Modding
Topic: Invisible unit. Is it possible?
Replies: 4
Views: 3640

Re: Invisible unit. Is it possible?

In general, you can't have a single unit have different rules of the other units of the same type. So all HARV harvesters must behave exactly the same (all cloaked). What you can do is create a new unit type HARV1, which is similar to HARV except for cloak. You can do this easily by using inheritanc...
by SirCake
Fri Jul 31, 2020 11:51 am
Forum: Mapping and Modding
Topic: Cant Play My Modded Map
Replies: 17
Views: 11987

Re: Cant Play My Modded Map

you need to indent properly!
V2RL:
<TAB>Health:
<TAB><TAB>HP: 765476

also shame on me its actually V2RL!
by SirCake
Wed Jul 29, 2020 3:53 pm
Forum: Mapping and Modding
Topic: Invisible unit. Is it possible?
Replies: 4
Views: 3640

Re: Invisible unit. Is it possible?

Yes you can. You can create a custom map with custom rules in it. Then if you play that map in singleplayer skirmish you will have the invisible harvester. If you want to play that map with others online you have to upload it to resource.openra.net (resource center) first, then you can play online. ...
by SirCake
Wed Jul 29, 2020 8:23 am
Forum: Mapping and Modding
Topic: Cant Play My Modded Map
Replies: 17
Views: 11987

Re: Cant Play My Modded Map

Hey, finally found some time to look at your map. however I noticed that you copied the ENTIRE file for vehicles.yaml, infantry.yaml etc... Fist off, you don't need to do that. For example it is enough for changing V2 health to add these lines: V2RL: Health: HP: 5656789 You don't need to copy everyt...
by SirCake
Tue Jul 28, 2020 1:24 pm
Forum: General Discussion
Topic: game is discolored
Replies: 2
Views: 2894

Re: game is discolored

Hey wow, that's something I haven't seen in a long time. I know this issue with old PC games (openra isn't old) like Dark Reign, where windows explorer replaced the color palette in use while the program was running. Back then the solution was to kill the explorer before starting the game. 1. Did yo...
by SirCake
Sun Jul 26, 2020 3:13 pm
Forum: General Discussion
Topic: Less micro more strategy
Replies: 21
Views: 27694

Re: Less micro more strategy

@Demigan another tipp: CnC remastered Tiberian Dawn GDI campaign is fairly strategic. Most missions definitely not winnable with standard buildorders and unitspam.