Search found 328 matches
- Wed Apr 19, 2017 12:44 am
- Forum: General Discussion
- Topic: Soviet heavy tanks - How to use them?
- Replies: 4
- Views: 4196
I personally love them even if they're slow. I feel like I'm unstoppable when I roll 8 heavy through someones base but I don't have the same confidence with 15 medium tanks. They kill buildings and base defenses quite nicely also. I guess use them for what theyre for and keep them close to the blob....
- Tue Apr 18, 2017 11:41 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League - Tables, Fixtures, All Divisions
- Replies: 61
- Views: 65976
- Tue Apr 18, 2017 7:31 pm
- Forum: General Discussion
- Topic: OpenRA Balance Council
- Replies: 16
- Views: 19693
That point just made me feel like a right idiot. We're the equivalent of monkeys throwing our shit at each other.Sleipnir wrote: ↑ The key point is that the arguments going on here recently do not have nearly as much influence as some people might like to think. Chill out everybody.
- Tue Apr 18, 2017 4:35 pm
- Forum: General Discussion
- Topic: OpenRA Balance Council
- Replies: 16
- Views: 19693
OpenRA Balance Council
After casually suggesting this idea in the battlefield of the general discussion thread, I felt encouraged to work on my idea by noobmapmaker agreeing and I've decided to put forward a case on why this is the best course of action. My idea: 5 or 7 player council containing high level players with a ...
- Tue Apr 18, 2017 11:47 am
- Forum: General Discussion
- Topic: OpenRA unit and structure abilities etc
- Replies: 10
- Views: 9204
Tanya- Mows down infantry like no tommorow. Right click on buildings to insta-kill them with a C4 charge but don't tell her to blow up a building that's under fire from your own troops as she will die to friendly fire. Medium Tanks- Not really a special button or something but they are faster than i...
- Mon Apr 17, 2017 11:18 am
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
Not entirely sure what you are explaining here. You said "worth 13 riflemen." Im explaining 13 rifle men is worth 1300 in cost which is enough to get base crawling going.. What i'm saying is that is from start to finish of the entire game Lorrydriver is 1.3k up. Not that he got an engagement and ca...
- Mon Apr 17, 2017 10:45 am
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
It doesn't work like that he got 1.3k ahead from engagements over the entire game not just every single engagement. Through careful micro and effective engagements Lorrydriver ended the match being 1.3k richer so if all the eco disappeared he could afford another two pillboxes before no more money. ...
- Mon Apr 17, 2017 2:13 am
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
Same its satisfyingWhoCares wrote: ↑I personally like the bounty not for the bounty itself but it indicates me how much infantry die at the same time with crushes, V2 or arties thx to all the colored numbers.
Totally not an argument in favor, just the way i notice more the bounties
- Sun Apr 16, 2017 10:46 pm
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
- Sun Apr 16, 2017 10:12 pm
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
My thoughts, I think this entire discussion is stupid that bounties make absolute zero difference they're just a side addition the effects you're bigging it up to be making is so small. Anjew you said lorry made 10k off you but you made 8.7k thats lorry gaining 1.3 k on you that is 13 rifles it is s...
- Sun Apr 16, 2017 6:47 pm
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
While it can be percieved that way. I never have once thought oh I lost this engagement ive given my oppenant money. Its rarely ever affects anything its just a very small side bonus. The only time its actually mattered is when your throwing waves at people and wondering how they have eco after 10 m...
- Sun Apr 16, 2017 6:33 pm
- Forum: General Discussion
- Topic: Current units (buildings) selection panel
- Replies: 22
- Views: 14833
- Sun Apr 16, 2017 4:28 pm
- Forum: General Discussion
- Topic: Removing kill bounties from RA
- Replies: 108
- Views: 146349
While kill bountys can be an issue if someone is turtling hard but players should be rewarded for winning an engagement in such a dominitive style. Aggressive play is plentyfull in this game, Gatekeeper is the best example of constant aggression which ive been trying to adopt into my style. basecraw...
- Sun Apr 16, 2017 4:22 pm
- Forum: General Discussion
- Topic: Current units (buildings) selection panel
- Replies: 22
- Views: 14833
- Sun Apr 16, 2017 4:20 pm
- Forum: General Discussion
- Topic: Sam Site Discussion (RA)
- Replies: 25
- Views: 16870