Search found 277 matches
- Tue Jun 28, 2016 8:55 am
- Forum: General Discussion
- Topic: [RA Balance] Shock troopers
- Replies: 30
- Views: 39397
- Mon Jun 27, 2016 11:34 am
- Forum: General Discussion
- Topic: [RA Balance] Shock troopers
- Replies: 30
- Views: 39397
- Sun Jun 26, 2016 2:59 pm
- Forum: General Discussion
- Topic: Poll : A-move + unit stances for hijackers ?
- Replies: 7
- Views: 4906
- Sun Jun 26, 2016 12:54 pm
- Forum: General Discussion
- Topic: Poll : A-move + unit stances for hijackers ?
- Replies: 7
- Views: 4906
- Sat Jun 25, 2016 5:14 am
- Forum: Mapping and Modding
- Topic: Dedicated Server for our mod
- Replies: 8
- Views: 8384
- Tue Jun 21, 2016 7:26 am
- Forum: Competitions and Events
- Topic: Map Design Contest - submissions closed
- Replies: 25
- Views: 30730
- Sat Jun 04, 2016 5:33 pm
- Forum: Mapping and Modding
- Topic: Decreasing power requirements
- Replies: 21
- Views: 17306
- Fri Jun 03, 2016 10:58 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 959511
Sure you can, just list the arbitrary values appropriately. IIRC the last release already has a usecase at this, with skipping some nonremappable frames for the Guard Tower. With Frames, you can define an explicit order of frames, and no limits such as strict increase/decrease4 exists - just list va...
- Fri Jun 03, 2016 12:43 pm
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 959511
- Fri Jun 03, 2016 12:33 pm
- Forum: Mapping and Modding
- Topic: Decreasing power requirements
- Replies: 21
- Views: 17306
- Thu Jun 02, 2016 12:04 am
- Forum: Mapping and Modding
- Topic: Decreasing power requirements
- Replies: 21
- Views: 17306
- Wed Jun 01, 2016 6:52 am
- Forum: Mapping and Modding
- Topic: Decreasing power requirements
- Replies: 21
- Views: 17306
- Tue May 31, 2016 12:56 pm
- Forum: General Discussion
- Topic: Maps by the One and Only (ACM!)
- Replies: 26
- Views: 41370
Currently the Juggernaut for GDI has been incorporated into the Marn TS mod and I believe there is a github project (or possibly the bleed version) that uses the firestorm generator with working firestorm wall. Marn added the Juggernaut on his own. The Firestorm Generator didn't debuted in Firestor...
- Tue May 31, 2016 12:51 pm
- Forum: Mapping and Modding
- Topic: [Tiberian Sun] marn edition
- Replies: 24
- Views: 27941
Mobile War Factories are possible, just use Transforms as like an MCV. There isn't anything special in them ( besides disabling Sellable, RepairableBuilding etc) Even the AI can use them if you list it among the Mcv list in HackyAI (otherwise the AI will try to attack with them). I'll look at this w...
- Mon May 30, 2016 11:12 pm
- Forum: General Discussion
- Topic: Maps by the One and Only (ACM!)
- Replies: 26
- Views: 41370
The map borders are converted wrongly atm. Leave a bigger margin in FinalSun. No, the objects shouldn't disappear. Firestorm content isn't part of the current OpenRA TS mod and unsure how will it get added.The reason modders usually "don't love" Firestorm is because the FS additional rules can easil...