Search found 175 matches
- Thu Mar 21, 2019 6:18 pm
- Forum: General Discussion
- Topic: Balance thread for release 20190314
- Replies: 95
- Views: 205057
Re: Balance thread for release 20190314
We already got a small collection of nice ideas here but Id also like to partake. FiveAces and I (with his streaming community) were discussing possible new changes that would be benefitial for RA1. As Orb said the rework of the Subfactions (mainly Allies) seems to be necessary atm. Most faction spe...
- Mon Feb 18, 2019 3:07 pm
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 7 - Map Pool
- Replies: 6
- Views: 9616
Re: Red Alert Global League: Season 7 - Map Pool
Shards, Fury Sands II and Badger Hills
- Sun Feb 10, 2019 6:10 pm
- Forum: General Discussion
- Topic: ZxGanon´s Streaming Area
- Replies: 0
- Views: 13217
- Tue Jan 29, 2019 6:40 pm
- Forum: General Discussion
- Topic: Unofficial pre-playtest 20190203
- Replies: 24
- Views: 20960
Re: Unofficial pre-playtest 20180127
Awesome!Turreted units now automatically acquire and fire on targets while moving
- Tue Jan 08, 2019 9:35 pm
- Forum: General Discussion
- Topic: End of 2018 RA balance changes
- Replies: 41
- Views: 63297
Re: End of 2018 RA balance changes
Engineer: He doesnt really needs that many chages to be viable but rather his surroundings. I would reduce the capture time of engineers to at least 5 seconds. Increasing the MoneyUponCapture value of oilderricks from 100$ to 250$ (maybe more that might cause highly unstable games). Thief: Reducing ...
- Mon Dec 24, 2018 9:26 pm
- Forum: Competitions and Events
- Topic: RAGL Frontline Reports :: S06.8
- Replies: 3
- Views: 5432
Re: RAGL Frontline Reports :: S06.8
Thx for the reports!
- Mon Dec 17, 2018 4:05 pm
- Forum: General Discussion
- Topic: End of 2018 RA balance changes
- Replies: 41
- Views: 63297
Re: End of 2018 RA balance changes
I´m looking forward to the engineer changes even though I´m 100% sure 8 seconds capping time is way too slow. I've seen this mentioned a few times now, and it is wrong. You can't sell a building that's being captured, and production is blocked. I thought both of these will be removed finally since t...
- Mon Nov 19, 2018 6:55 pm
- Forum: General Discussion
- Topic: Shattered Paradise Tournament Imminent!
- Replies: 25
- Views: 27117
Re: Shattered Paradise Tournament Imminent!
I won´t participate because of various reasons (I´m the gameplay designer and this game is farily new so this would be unfair).
- Mon Oct 15, 2018 2:57 pm
- Forum: General Discussion
- Topic: Redesigning and Balancing TD
- Replies: 74
- Views: 201416
Re: Redesigning and Balancing TD
Yay back too the rules. The Plane Delay still sucks hard. Better let the plane come from the sky like the Nod plane in the Renegade X Mod. Like 5 cells away it drops down. Will fix all issuse in a simple way. After that it needs rebalance. When it comes too Tech 2 Rushes only Arty and ftanks can do...
- Sat Oct 13, 2018 2:02 pm
- Forum: General Discussion
- Topic: Redesigning and Balancing TD
- Replies: 74
- Views: 201416
Re: Redesigning and Balancing TD
But the Airstrip of Nod is the biggest issue. Your units + 12 or 14 seconds extra is a very heavy disadvantage. In the very beginning GDI get´s a headstart in eco. We recently have a conversation with Orb regarding the airstrip. If my understanding of its behaviour is right, then it's just +12 seco...
- Sat Oct 13, 2018 9:57 am
- Forum: General Discussion
- Topic: Redesigning and Balancing TD
- Replies: 74
- Views: 201416
Re: Redesigning and Balancing TD
Yeah Beans is right a stronger player will always take advantage of every little victory he can find. But the Airstrip of Nod is the biggest issue. Your units + 12 or 14 seconds extra is a very heavy disadvantage. In the very beginning GDI get´s a headstart in eco. There is no way that Nod vehicles ...
- Sat Oct 13, 2018 9:44 am
- Forum: General Discussion
- Topic: A Special Announcement from EA
- Replies: 133
- Views: 308307
Re: A Special Announcement from EA
EA is on a very difficult task and I´m not gonna lie I wouldn´t wanna switch with them. If they remaster the game by changing graphics and content than the "old" coomunity part hat wants to have the nostalgic feeling will outrage about any slight change that has been made. On the other hand the "com...
- Thu Oct 11, 2018 6:29 pm
- Forum: General Discussion
- Topic: Redesigning and Balancing TD
- Replies: 74
- Views: 201416
Re: Redesigning and Balancing TD
I guess two ZxGanons have to fight each other.
- Thu Oct 11, 2018 6:06 pm
- Forum: General Discussion
- Topic: A Special Announcement from EA
- Replies: 133
- Views: 308307
Re: A Special Announcement from EA
Red Alert 2 sounds like a good idea. I mean it had the best single player of all Command and Conquers and a revolutionary multiplayer (well for that time now it is heavily outdated and blend gameplay) so it would be the most lucrative step to choose this cnc. Yuris Revenge was a nice add but overall...
- Wed Oct 10, 2018 7:35 pm
- Forum: General Discussion
- Topic: Redesigning and Balancing TD
- Replies: 74
- Views: 201416
Re: Redesigning and Balancing TD
lol yes its redesigning and Balancing TD. We dont need it. Because the game is nearly balanced. Its just some simple changes what AoA never wanted or fear. Hmm fear unit changes like giving stank heavy Armor and a bit less HP. Why no one said it is just a Modmap? Fun for yourself. If you consider b...