Search found 77 matches
- Thu Feb 11, 2016 5:04 am
- Forum: General Discussion
- Topic: 1v1 Match of the Month - January [Contest]
- Replies: 14
- Views: 10547
- Wed Feb 10, 2016 1:23 am
- Forum: General Discussion
- Topic: Hecthor Doomhammer Streams RTS stuff
- Replies: 94
- Views: 67568
- Sun Feb 07, 2016 7:02 pm
- Forum: General Discussion
- Topic: Red Alert - IA nuke question and improvements?
- Replies: 1
- Views: 1967
See these two issues on github:
https://github.com/OpenRA/OpenRA/issues/7659
https://github.com/OpenRA/OpenRA/issues/10483
So yes, the AI does seem to cheat when it comes to superweapons, and cannot use transports...but maybe that will change sometime in the future.
https://github.com/OpenRA/OpenRA/issues/7659
https://github.com/OpenRA/OpenRA/issues/10483
So yes, the AI does seem to cheat when it comes to superweapons, and cannot use transports...but maybe that will change sometime in the future.
- Sun Feb 07, 2016 5:57 pm
- Forum: Mapping and Modding
- Topic: Wanna make a small campaign, where the tutorials at?
- Replies: 1
- Views: 2630
https://github.com/OpenRA/OpenRA/wiki
Check out the guides on the wiki, it should have what you need.
Check out the guides on the wiki, it should have what you need.
- Tue Feb 02, 2016 6:17 am
- Forum: General Discussion
- Topic: OpenRA Marketingplan part III - executing the plans
- Replies: 73
- Views: 62481
What do you mean?Aggr3ss1vePanda wrote: ↑@FiveAces I don't think that style really suits vintage command and conuer games Thankyou for your comments though
- Tue Feb 02, 2016 5:51 am
- Forum: General Discussion
- Topic: What the heck does a Technology Center do?
- Replies: 10
- Views: 8245
Which is a shame because the art for the buildings is quite nice in my opinion, and the Technology Center did have its own cameo if I remember correctly.-Jes- wrote: ↑It didn't exactly do much beyond that in the original games either.
- Wed Jan 13, 2016 9:59 pm
- Forum: General Discussion
- Topic: Pricing of flame tower and pillbox
- Replies: 5
- Views: 4786
Because the flame tower does a lot of damage over a little time. Pillbox damage is constant and is only as good as long as you can keep it alive. You can get enough rocket/shock infantry that there will be few losses when tackling a pillbox but a flame tower will almost always get 1 or two fireball...
- Tue Jan 12, 2016 7:00 pm
- Forum: General Discussion
- Topic: Marketingplan OpenRA part II
- Replies: 30
- Views: 23847
Though it's not very popular, I think it is worth mentioning spacio's French OpenRA forum: http://openra-fr.ytu.fr/
- Thu Jan 07, 2016 12:54 am
- Forum: Mapping and Modding
- Topic: Flying MCV's
- Replies: 7
- Views: 6853
- Tue Dec 29, 2015 4:09 am
- Forum: General Discussion
- Topic: radar jammer doesn't disrupt satellite or effect enemy art
- Replies: 7
- Views: 6707
never mind... never mind guys you see the radar jammer isn't meant to disrupt satellite or enemy art, thats what the mobile shroud is for : :zip: Right...you need to harness the power of France for that 8) hmm we could move the unit (mobile radar jammer) to soviets and have it disrupt satellite So ...
- Tue Dec 29, 2015 1:19 am
- Forum: General Discussion
- Topic: radar jammer doesn't disrupt satellite or effect enemy art
- Replies: 7
- Views: 6707
Right...you need to harness the power of France for thatTruth wrote: ↑never mind... never mind guys
you see the radar jammer isn't meant to disrupt satellite or enemy art, thats what the mobile shroud is for :
- Wed Dec 16, 2015 8:17 pm
- Forum: General Discussion
- Topic: Sniper unit
- Replies: 4
- Views: 3984
You're right, that's more accurate. The devs didn't remove the sniper completely, they just made it not available for production.newwe wrote: ↑I believe you can still use it if you turn on cheats, or on some modded maps.
- Tue Dec 15, 2015 8:04 pm
- Forum: General Discussion
- Topic: Sniper unit
- Replies: 4
- Views: 3984
- Mon Dec 14, 2015 5:54 pm
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 874
- Views: 1997834
Damn, that sucks.ACM wrote: ↑Oh God damn it...
That wasn't a disconnect. That was a game crash.
(I can see why it looks that way though; the fact it had to happen at THAT moment.)
Still a good game.
- Sat Dec 12, 2015 1:54 am
- Forum: General Discussion
- Topic: Has anyone tried playing OpenRA with a Steam controller yet?
- Replies: 16
- Views: 13078
ahhh controllers and rts games? you ever played red alert 3 on the xbox or halo wars on the xbox? its not that the controls are bad, in red alert 3 xbox edition the controls are pretty dam good but unlike a mouse you can't micro really fast or really micro in battles much at all Kane's Wrath for 36...