Search found 166 matches

by Ronald
Tue Oct 13, 2020 10:48 am
Forum: Mapping and Modding
Topic: zombie maps?
Replies: 3
Views: 3279

Re: zombie maps?

.
by Ronald
Tue Oct 13, 2020 10:47 am
Forum: Mapping and Modding
Topic: Just for eye pleasing
Replies: 9
Views: 13278

Re: Just for eye pleasing

KOYK_GR wrote:
Mon Oct 12, 2020 7:09 pm
Unfortunately no, that is the only I made, just for the fun of it.
:-) Keep making them !
by Ronald
Mon Oct 12, 2020 10:59 am
Forum: Mapping and Modding
Topic: Just for eye pleasing
Replies: 9
Views: 13278

Re: Just for eye pleasing

This looks like thumbnail to me.. Do you got any bigger (HD-size?) images to look at?
by Ronald
Mon Oct 12, 2020 10:57 am
Forum: Mapping and Modding
Topic: New civ buildings on the works for openra
Replies: 11
Views: 13961

Re: New civ buildings on the works for openra

@KOYK_GR Thank you for this tools-list.
by Ronald
Thu Oct 08, 2020 1:16 pm
Forum: Mapping and Modding
Topic: Having modding fun with Blender (v2.79b)
Replies: 9
Views: 8655

Re: Having modding fun with Blender (v2.79b)

@fernoe: Thank you, downloaded!
by Ronald
Mon Sep 28, 2020 5:39 pm
Forum: Mapping and Modding
Topic: mod to change colors
Replies: 1
Views: 2119

Re: mod to change colors

hello I want to know what is the mod to have the option to change colors by shades that openRA offers I do not know this process (yet) either, i do have found out that the best way of finding out is to reverse-engineer a map who has these features: 1 - Go to the OpenRA Resource Center website: http...
by Ronald
Mon Sep 28, 2020 5:18 pm
Forum: Mapping and Modding
Topic: New civ buildings on the works for openra
Replies: 11
Views: 13961

Re: New civ buildings on the works for openra

I am in the processes of making new civ buildings, take a look and tell me you opinions. They look great. Keep'm coming! QUESTION: What kind of tools are you using to - Create the 3D models ? -- Do you create your buildings from scratch? -- Do you use templates created by others - Render them into ...
by Ronald
Mon Sep 28, 2020 4:12 pm
Forum: General Discussion
Topic: Translation support currently disabled...please activate it
Replies: 7
Views: 28198

Re: Translation support currently disabled...please activate it

Command and conquer (TM) red alert was published in 1996 and translated to many languages, audio files(voices and sounds), videos and in-game unit names included. I was not aware of the fact that the original CnC was published in many other language versions, since I only own the English variants o...
by Ronald
Mon Sep 28, 2020 8:45 am
Forum: General Discussion
Topic: Translation support currently disabled...please activate it
Replies: 7
Views: 28198

Re: Translation support currently disabled...please activate it

That YouTube video shows someone using German .mix files which are binary compatible, but it doesn't translate anything. The tooltips are still in English. @Matt: As far as I can hear, all in-game voices have already translated towards the German languege, which is - to me - at least a good start. ...
by Ronald
Mon Sep 28, 2020 8:40 am
Forum: General Discussion
Topic: Help needed: MA on open-source game development View Edit
Replies: 1
Views: 1714

Re: Help needed: MA on open-source game development View Edit

Interesting topic to research Julian. Survey filled-out.
I'm looking forward your our published survey end-results.
by Ronald
Sat Sep 26, 2020 7:50 am
Forum: General Discussion
Topic: Translation support currently disabled...please activate it
Replies: 7
Views: 28198

Re: Translation support currently disabled...please activate it

Hello, according to https://github.com/OpenRA/OpenRA/wiki/Translation OpenRA ist fully translated into some languages, but the localisation support is currently disabled. 1. Note that this page has not been updated since 6 Juli 2014 2. I've found something related for Translation support on the Ope...