Search found 195 matches

by Fortnight
Thu Jan 12, 2017 3:52 am
Forum: General Discussion
Topic: Isn't GPS insane?
Replies: 23
Views: 14164

Also, negative zoom is only available in spectator view, so that's not true either. I meant the pixel doubling on/off, it's a kind of zoom. I'm pretty sure you don't have to spectate to do that and it usually fits a big chunk of the map on screen if not the whole thing. Mammoth Tanks are rarely bui...
by Fortnight
Wed Jan 11, 2017 4:46 pm
Forum: General Discussion
Topic: Isn't GPS insane?
Replies: 23
Views: 14164

I think GPS fits into the Allies vs Soviet balance nicely. Allies have less options early game and need something like this. Soviet isn't exactly gimped late game with Mammoth Tanks and Iron Curtain either. To further consider is that the Allied Tech Center requires double amount of power and has 40...
by Fortnight
Wed Jan 04, 2017 5:37 pm
Forum: General Discussion
Topic: logo
Replies: 61
Views: 54505

What about just being the tank and have the back half of it materialize from nothing? Fade into visibility towards the front, with some sparks at the back or something. Fade from nothing to a blueprint to a tank? It might bring thoughts both to RTS and creation, with less focus on creation (people t...
by Fortnight
Tue Jan 03, 2017 11:17 pm
Forum: General Discussion
Topic: MCV Balance Playtesting
Replies: 162
Views: 140858

I watched yesterday's stream and the idea of having to build War Factory before you can build Radar Dome seems a little restrictive. It opens up to more playstyles when you can rush Radar Dome in order to get early aircraft or in order to get early Destroyers from the Shipyard (remember those guys? ...
by Fortnight
Tue Jan 03, 2017 6:52 pm
Forum: General Discussion
Topic: logo
Replies: 61
Views: 54505

The cog http://i.imgur.com/hyvOws7.png looks fancy but it's wide, meaning it'd be cut off in a square icon on the desktop or be small and have empty space below and over it. It's also a cog, which is used everywhere so it's not so original. Trying to read http://i.imgur.com/PDQtwYn.png or http://i.i...
by Fortnight
Mon Jan 02, 2017 5:05 pm
Forum: General Discussion
Topic: logo
Replies: 61
Views: 54505

This is probably the best way to go! :D It will take some time to reach a decision but we have time. Personally I think the tank logo would be great without the health bar and the mouse cursor. If possible I'd like to see a single-barrelled version of the tank as well. I don't know if it would be be...
by Fortnight
Mon Jan 02, 2017 4:44 pm
Forum: General Discussion
Topic: Should Flame Throwers explode?
Replies: 36
Views: 24942

After doing a lot of thinking I've changed my mind. I now think Grenadier is fine on Soviet and it's also fine that they explode and deal damage after all. At first glance it looks like Soviet has more to offer on the offence with their Grenadier / Flamethrower units but come late game the Allied Ta...
by Fortnight
Mon Jan 02, 2017 3:44 pm
Forum: General Discussion
Topic: I Appreciate Your Work And Honastly Like OpenRa
Replies: 18
Views: 13270

Sorry for asking but what was wrong with the business of the new logo? Wasn't the point of posting about it to get feedback and feedback was given, right? :? The general opinion seems to be people like the logo, they just want it without the health bar and without the mouse cursor. To bring down the...
by Fortnight
Mon Jan 02, 2017 3:29 pm
Forum: General Discussion
Topic: OpenRA on Retina/HiDPI displays
Replies: 7
Views: 6433

Nice work!
by Fortnight
Sun Jan 01, 2017 12:34 am
Forum: Competitions and Events
Topic: Map Design Contest 2017 - Rulebook
Replies: 14
Views: 13001

Nice, looking forward to many new awesome maps! :D

I hope to see some creative non-mirrored maps, mirroring is a cheap and boring way to obtain perfect balance. :lol:
(We love them but it really is though...) :shifty:
by Fortnight
Fri Dec 30, 2016 11:15 pm
Forum: General Discussion
Topic: HAPPY NEW YEAR GUY'S!!!
Replies: 6
Views: 4558

Plans? Ah, you mean like playing OpenRA.

Happy New Year you too! Cute video, I can only imagine that nuke went off in a bar fight over that one girl in town.
by Fortnight
Tue Dec 27, 2016 9:33 pm
Forum: Mapping and Modding
Topic: Can OpenRA be ported to Xbox One?
Replies: 3
Views: 3254

It should be technically possible but you'd have to write a lot of extra code since Unity has their own way to render stuff, capture inputs and deliver sound. The easiest way, which isn't easy, is probably to make "in-between classes" that communicate with the OpenRA code and presents the game in su...
by Fortnight
Mon Dec 26, 2016 6:09 pm
Forum: General Discussion
Topic: Idea to counter WF block
Replies: 21
Views: 15483

a problem we have is ... if its a light-tank blocking the warf ... even if the "finished" vehicle inside can shoot and eventually destroy the light-tank ... it will end up with a "husk" that can only get destroyed fast by "force-firing" on the husk ... which isnt possible with the finished vehicle ...
by Fortnight
Mon Dec 26, 2016 4:53 pm
Forum: General Discussion
Topic: AA vs Sam Site
Replies: 14
Views: 9732

MustaphaTR wrote: I think AA Guns are fine. Soviets have Flaks too. Allies has no mobile AA unit except Rocket Soldiers, which soviets also do. So it is normal that they have better stationary AA Defences.
Good point. Destroyer ships on Allies are mobile anti-air but they won't be feasible on most maps.
by Fortnight
Mon Dec 26, 2016 2:52 am
Forum: General Discussion
Topic: A Little idea to deal with floating
Replies: 5
Views: 4042

Something subliminal that you can quickly get used to like the cash "tick" sound could for example slightly increase in "pitch" the more and more money you accumulate. Sounds like a neat trick. Should be configurable in the settings how far away from your max credits you need to be (percentage wise...