Search found 33 matches
- Thu Mar 11, 2021 3:56 pm
- Forum: General Discussion
- Topic: transport destored by telsa coils!
- Replies: 7
- Views: 4537
- Wed Mar 10, 2021 7:36 pm
- Forum: General Discussion
- Topic: transport destored by telsa coils!
- Replies: 7
- Views: 4537
Re: transport destored by telsa coils!
Was at the southern part of the island, and saw the transport destroyed.
None of the objects failed.
None of the objects failed.
- Tue Mar 09, 2021 5:28 pm
- Forum: General Discussion
- Topic: transport destored by telsa coils!
- Replies: 7
- Views: 4537
Re: transport destored by telsa coils!
I might have destroyed a telsa coil. Don't recall if I did.
But the transport was destroyed.
Volkov and the scientist was destroyed with the transport.
With Volkov and the scientist dead, the game should have ended right there.
But it keep going on.
But the transport was destroyed.
Volkov and the scientist was destroyed with the transport.
With Volkov and the scientist dead, the game should have ended right there.
But it keep going on.
- Tue Mar 02, 2021 8:07 pm
- Forum: General Discussion
- Topic: transport destored by telsa coils!
- Replies: 7
- Views: 4537
- Wed Aug 26, 2020 11:41 pm
- Forum: Mapping and Modding
- Topic: Tanks & artillery pursue enemy on defend mode
- Replies: 1
- Views: 1758
Tanks & artillery pursue enemy on defend mode
Was checking out the enemy tank and artillery trap, found out, that the tanks and artillery was in defend mode, and was pursuing my dog in my mod of on top of the world. Also checked the original top of the world, and checked out the enemy tanks in the map editor, and they was definitely in defend m...
- Wed Jul 15, 2020 3:50 am
- Forum: General Discussion
- Topic: OpenRA release 20200503 Ra evacuation campaign.
- Replies: 1
- Views: 2028
OpenRA release 20200503 Ra evacuation campaign.
In evacuation, after few minutes, there is a script error that crashes this campaign.
- Sun Jul 12, 2020 11:20 pm
- Forum: General Discussion
- Topic: OpenRa lying about missions being easy!
- Replies: 5
- Views: 9760
OpenRa lying about missions being easy!
Feed up with OpenRa lying about several missions being easy, when, you use the "easy option". Several missions are impossible, using the easy option. Example : "On top of the world". Have looked at the map of "On top of the world". half a dozen times. (using the map editor) Tried it a couple dozen d...
- Sun Jul 12, 2020 11:14 am
- Forum: Mapping and Modding
- Topic: Crashing after changing weapon range
- Replies: 1
- Views: 1779
Crashing after changing weapon range
Changed the Telsazap & VolkovWeapon range to A20. (in weapons.yaml) TeslaZap: Range: a20 CydogJaw: Inherits: DogJaw Range: 5c512 VolkovWeapon: Inherits: SilencedPPK ReloadDelay: 25 Range: a20 -ValidTargets: InvalidTargets: Air, Bridge, Structure Warhead@1Dam: SpreadDamage Spread: 256 Versus: None: 9...
- Sun May 17, 2020 1:44 am
- Forum: General Discussion
- Topic: How is the smooth zooming done?
- Replies: 3
- Views: 3452
How is the smooth zooming done?
What type of pixel art scaling, does openra use?
- Wed May 15, 2019 3:41 pm
- Forum: General Discussion
- Topic: Problems with Sarin Gass 1 Crackdown
- Replies: 9
- Views: 7845
Problems with Sarin Gass 1 Crackdown
For starters you can't lose in this map.
Go ahead and commit suicide with all you men.
You can't win, but you can't lose.
Second, using easy normal speed, I see no way to win.
You always get destroyed.
Go ahead and commit suicide with all you men.
You can't win, but you can't lose.
Second, using easy normal speed, I see no way to win.
You always get destroyed.
- Tue May 14, 2019 4:45 pm
- Forum: Mapping and Modding
- Topic: How do I change selections available to buy.
- Replies: 1
- Views: 2980
How do I change selections available to buy.
Sometimes I use the map editor to make "look a like maps".
How do I change the selection options in building, defense, soldiers, and vehicles?
How do I change the selection options in building, defense, soldiers, and vehicles?
- Fri May 10, 2019 4:47 am
- Forum: General Discussion
- Topic: Monster Trucks Madness: No money for transport!
- Replies: 1
- Views: 1906
Monster Trucks Madness: No money for transport!
Since the OpenRA-release-20190314 there is no way to have money to buy a transport. In the older version capturing the silo and selling it, gave you money enough to buy a transport. In the present version capturing the silo and selling it, does not give you any money. So where do you get enough mone...
- Sat Jan 05, 2019 5:05 pm
- Forum: Mapping and Modding
- Topic: Make TS commando blow up vechicles?
- Replies: 2
- Views: 2839
Make TS commando blow up vechicles?
Would like to make a map where C and C TS commando can blow up vehicles.
Is it possible to make him blow up trees?
How would I do that?
Is it possible to make him blow up trees?
How would I do that?
- Tue Jan 01, 2019 6:44 pm
- Forum: General Discussion
- Topic: 03b dead end: getting funds for a naval transport
- Replies: 1
- Views: 1959
03b dead end: getting funds for a naval transport
How do I get enough funds for a naval transport? Got the supply truck: $500 Need $700 for the transport. As far as I can tell, you can't get enough funds from selling a captured building. All you can get is $40. Sounds rather low for selling a building. Is it possible to capture a oil well? So what'...
- Fri Dec 21, 2018 4:23 am
- Forum: Mapping and Modding
- Topic: Infiltration with Tanya mission map available.
- Replies: 0
- Views: 12045
Infiltration with Tanya mission map available.
I just modified the Infiltration mission map.
It was not winnable for single player.
It is available at https://resource.openra.net/maps/30091/
It was not winnable for single player.
It is available at https://resource.openra.net/maps/30091/