Search found 347 matches

by Blackened
Tue Oct 25, 2016 8:56 am
Forum: General Discussion
Topic: Red Alert: Let's make everything worth building! + ideas etc
Replies: 68
Views: 86066

I think both Destroyers and Subs need a rework. Destroyers' range is too much. I think I would be okay with the damage remaining the same if the range was reduced. As for subs their problem is the way that torpedo's act. Firstly, the attack can be blocked by rocks and the shore. More of a problem wi...
by Blackened
Mon Oct 24, 2016 3:06 am
Forum: General Discussion
Topic: [Idea] OpenRA Battlefield
Replies: 14
Views: 11770

Smitty wrote: ...
There's about 10 or so (I think 9 in the RAGL) decent enough americans for a Ryder cup type thing.

AoAGeneral1 wrote: ...
That sounds like a competitive campaign, which if could be pulled off, would be super cool.
by Blackened
Tue Oct 18, 2016 9:33 pm
Forum: Competitions and Events
Topic: RAGL: Play of the Season
Replies: 50
Views: 36519

Smitty wrote: Raymundo for making me look a fool with his phase transports in our round 5 game on tournament island.


I would agree as well. Not only did he squish large swathes of your infantry but his tanya dropped sealed the game. Easily one of the better plays in our division so far.
by Blackened
Tue Oct 18, 2016 12:22 am
Forum: General Discussion
Topic: SoScared's Friday Gamecast
Replies: 22
Views: 13893

JOo wrote: RAGL match ... Raymundo vs Zaqzorn on Orelord ... amazing

http://64hdb.mine.nu:5534/mIRROR/ora_re ... uit_Alpha/

19:42 Minutes


This was an incredible match.
by Blackened
Sat Oct 15, 2016 11:02 am
Forum: Competitions and Events
Topic: Red Alert Global League - Tables, Fixtures, All Divisions
Replies: 53
Views: 39533

Lol, FiveAces is on fire!
How the hell is this guy so damn good at this game?
Gimme two seasons to get into master. I'll put a stop to him 8)
by Blackened
Wed Oct 12, 2016 11:35 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 790549

Was there a reason the charge decay wasn't implemented or did they just never get it to work? That seems like the best way to combat the charge reset issue.

Also being able to power down defensive structures would be a nice quality of life improvement. Obelisks have 150 draw really punishes a player.
by Blackened
Sun Oct 09, 2016 6:29 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 790549

I know engis have been brought up before but i think they should be revisited. In the game against orb where I went for the stealth apc cheese i produced 5 engis. A huge investment that (partnered with ignoring what happened in my own base) cost me the game. The first 2 engis actually got killed bef...
by Blackened
Sun Oct 09, 2016 5:41 am
Forum: General Discussion
Topic: Mobile gap generator
Replies: 3
Views: 2810

Right now they are okay in allies vs allies for the reason you said. Other than that they can be a gimmicky anti stealth blob. When your opponent see's the shroud they have to investigate or risk an army actually hiding in there. Or there could be nothing and the gap generator could pull an army out...
by Blackened
Thu Oct 06, 2016 7:13 pm
Forum: General Discussion
Topic: Latest playtest is out!
Replies: 4
Views: 3913

Is it possible to get air units to respond to scatter move?
by Blackened
Tue Sep 06, 2016 3:50 am
Forum: Competitions and Events
Topic: RAGL - Fixtures, Results for Round 1 (September 5th - 11th)
Replies: 11
Views: 7595

Which person is home? Left or right?
by Blackened
Mon Sep 05, 2016 6:42 am
Forum: Competitions and Events
Topic: RAGL - Fixtures, Results for Round 1 (September 5th - 11th)
Replies: 11
Views: 7595

lucassss wrote: In the document that was sent by email, I'm supposed to play against snake, not against fundahl, what gives?

I think you mixed round 1 and round 2.


Same. The Email is different compared to this.
by Blackened
Tue Jul 19, 2016 4:53 am
Forum: General Discussion
Topic: When a unit can target less things it becomes stronger
Replies: 17
Views: 12362

I think a point you're missing in all of this too is that this isn't going to make a weaker player better. It's only going to make stronger players even stronger.
by Blackened
Sun Jul 17, 2016 11:20 am
Forum: General Discussion
Topic: kyrylo's maps
Replies: 30
Views: 32336

Thai Bay is a much better attempt than mine :D there are a few concerns I have. I saw someone saying that people might try to end it before the island expansion. There are other concerns that I think need solid game play to prove or disprove. So I'll have to play some!
by Blackened
Sun Jul 17, 2016 11:13 am
Forum: General Discussion
Topic: When a unit can target less things it becomes stronger
Replies: 17
Views: 12362

lucassss wrote: Tanya's rapid fire would require much more micro if it was constantly diverted into tanks where it barely damages them.


That is really the key difference. The units wouldn't be stronger, there would just be less micro involved.