Search found 49 matches

by Kwendy
Fri Jul 22, 2016 6:36 pm
Forum: General Discussion
Topic: Never too early to start playtesting.
Replies: 26
Views: 17479

Fake Service Depot available for France
Now that's OP.
+
No changes for light tank price?
+
Also, the description of MiG's and Longbows is a bit off.
by Kwendy
Tue Jul 19, 2016 7:28 pm
Forum: Competitions and Events
Topic: BIG TEAM TOURNAMENT August 1st - 7th Sign up HERE
Replies: 39
Views: 30034

Quickly, train in Dune2K: couple of weeks and you'll be on the same level as top OpenRA players in your home mod choice.
by Kwendy
Sat Jul 16, 2016 12:09 pm
Forum: General Discussion
Topic: [RA Balance] Light tanks
Replies: 5
Views: 3872

SoScared wrote: Players tried to exploit the buff but found the change to be negligable, even when swarm hunting ore harvesters.
Wich is natural since it's 15% price increase with 10% damage buff.
by Kwendy
Wed Jul 13, 2016 7:16 am
Forum: General Discussion
Topic: Removing/changing artilleries will create whole new gameplay
Replies: 19
Views: 11541

Arty is countered only by hightech, much better income or other arty. And most juicy part - you barely have any risk as half of enemy's battle assets is infantry and arty decimates infantry. That means arty always pays off. The icing on top is enemy can't engage unless he has arty or hightech (or to...
by Kwendy
Tue Jun 28, 2016 12:58 am
Forum: Mapping and Modding
Topic: [Tiberian Sun] marn edition
Replies: 24
Views: 27704

There were some issues with mismatch of combat speed and base building. Maybe build time should decrease for better game dynamics? Also funny thing with multiple units commands. If you send infantry to capture civilian building - first one will capture it, but others will cancel movement since it's ...
by Kwendy
Tue Jun 28, 2016 12:55 am
Forum: General Discussion
Topic: [TD Balance] Obelisk: Ideas
Replies: 2
Views: 2382

There could be tons of potential ideas on obelisk. Chain reaction, ray continuing to fire until target is dead, turning enemies in visseroids...
by Kwendy
Sun Jun 26, 2016 7:44 pm
Forum: General Discussion
Topic: [RA Balance] Chronotanks
Replies: 23
Views: 21260

It looks like balanced, but somehow "for fun" unit. AKA by combat stats good micro can make this unit do lots of good stuff, but most of this stuff can be easyer done without them. + It is potentially great as it's good against both infantry (chrono-crush) and armour (decent damage), but unsuited fo...
by Kwendy
Sat Jun 25, 2016 11:11 pm
Forum: General Discussion
Topic: Kochevnik's streams and tournaments
Replies: 28
Views: 15907

This mod has the most large scale battles and also has unique Arrakis aesthetics.
+
This was a wild ride.
by Kwendy
Sat Jun 25, 2016 11:08 pm
Forum: General Discussion
Topic: Dune 2000 balance topic
Replies: 13
Views: 9597

It's surprising how in current balance literally all units are constantly in use. The only one who I don't see often is saboteur.
Also I am mostly the one using freman, but it counts :D
by Kwendy
Wed Jun 22, 2016 12:10 am
Forum: General Discussion
Topic: Dune2K in all glory
Replies: 0
Views: 3990

Dune2K in all glory

Some replays from kochevnik 's stream including 8p FFA games (well, not exactly since there were disconnected players and other troubles, but still) demonstrating Dune2K mod pretty good. Players with different skill level, but not really experts (as there are none exist in this mod). Note excellent ...
by Kwendy
Mon Jun 20, 2016 3:18 pm
Forum: General Discussion
Topic: BEST! MAP! EVUR!!!!1111
Replies: 9
Views: 5905

OpenRA version of Rocket Crowbar.
by Kwendy
Sun Jun 19, 2016 11:02 pm
Forum: Competitions and Events
Topic: Hecthor Doomhammer's Red Alert Tourney Sign ups (closed)
Replies: 49
Views: 38815

Eh, why not. Sign me in for mincemeat.
by Kwendy
Mon Jun 06, 2016 4:43 pm
Forum: General Discussion
Topic: Red Alert Balance Discussion [Release-20160508]
Replies: 50
Views: 50655

Aren't they doing exactly what they designed for?
by Kwendy
Sun Jun 05, 2016 9:53 am
Forum: General Discussion
Topic: MiG with Air-Air Missiles
Replies: 30
Views: 20009

Well then, if you think about it, won't nine hinds, two rocket soldiers and one rifle infantry do better in the same situation then six MiG's?
by Kwendy
Sat Jun 04, 2016 2:46 pm
Forum: General Discussion
Topic: MiG with Air-Air Missiles
Replies: 30
Views: 20009

Ok, separate cue for them definetly an advantage. And counter-allies unit preservation. Watched the replay. Allies did got punished for not having a dedicated AA units, but that is why basecrawl is so popular in random battles. Single cue'd AA gun that drain 10-20% of your assets down the toilet is ...