Search found 169 matches

by Prince Blueblood
Thu Aug 06, 2015 7:59 am
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

now you bring it up, especially in naval maps like bombardment Islands, Soviet's lack of Air Transport definitely shown as their weakest point for capturing the oil derricks. This makes Soviet-Soviet-Soviet team as totally unviable for winning in naval maps with derricks in the islands, especially b...
by Prince Blueblood
Wed Aug 05, 2015 3:32 am
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

But still as R34ch said, Anti-Air MIG could still easily destroyed by destroyers and AA, plus while missile sub is nice to have AA, the very fact that they are both expensive and easy to destroy is something to know... while their range could be devastating though... their slow missile means that sa...
by Prince Blueblood
Tue Aug 04, 2015 5:40 am
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 47549

This engine change will make gap generators work when shroud is disabled in the lobby. https://github.com/OpenRA/OpenRA/pull/8792 So mobile gap gens will also work. Honestly, unless there's an artillery vs artillery stalemate, I didn't usually build Gap Generator... And when used right, Fake Struct...
by Prince Blueblood
Mon Aug 03, 2015 2:14 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

Minelayer isn't useful? in 1 vs 1 they are indeed useless for most part, unless you are delving into some kind of trolling game. They are quite useful in 3 v 3 or more party... quite useful when you mined the road to your soviet enemies with them and watch in glee the replay when their stuffs start ...
by Prince Blueblood
Mon Aug 03, 2015 3:05 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 941869

I just think 90% is way too far. Thats every 1 in 10. It will take on average 10 tries to crush one infantry not exactly like that I'm affraid RA has only 50% evade chance and Infantry are more useful there due to Non Toxic Ore (who slows non harvester vehicles down), and overall slower tank moveme...
by Prince Blueblood
Mon Aug 03, 2015 1:05 am
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

Missile subs aren't anti-everything and can still easily be detected by destroyer subs. Besides, the missiles are incredibly slow from those subs. Just tried. They have prodigious 16 range AND splash with simple help from another sub to spot them, a missile sub could easily destroy a swarm of hind ...
by Prince Blueblood
Sun Aug 02, 2015 6:20 pm
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 47549

And fake nuke / fake CY / fake lab / fake radar is actually far more useful than most may think already... Especially fake nuke... Because everyone will think that the heavily defended one at the edge of the map is the real one, nobody bat an eye with the real silo who just get thrown somewhere near...
by Prince Blueblood
Sun Aug 02, 2015 5:57 pm
Forum: General Discussion
Topic: Assholes playing OpenRA
Replies: 37
Views: 32150

Let's add registration for player accounts, but keep a checkmark that games could be open to "guests" who cannot change their name except a set of numbers taken from his/her IP like guest 232_34_772_8

This way we could get a track of who is who...
by Prince Blueblood
Sun Aug 02, 2015 5:51 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

anti air missile sub?

Stealthed anti air that also has long range...

dang... Stealth + Anti everything is a recipe for an OP unit.

At least MiGs need to reload...
by Prince Blueblood
Sun Aug 02, 2015 12:44 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

Aannnnddd... making an entirely new map with large open areas to test the theory as well... with added rules about grenadiers (Thanks to Noobmapmaker and Re4ch), they are buffed sightly, but now Ukraine specific. http://resource.openra.net/maps/3866/ SOVIETS: Flak Truck - Sight range increase from 6...
by Prince Blueblood
Sun Aug 02, 2015 5:01 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 941869

For the opposite side, I agree to raise infantry evade chance even higher in TD, basically now infantry are mostly useless while you go with 4 airfields churning tanks and vehicles. I mean, come on, they get instakilled by airstrikes, already harmed a lot by tiberium, and you want them to still crus...
by Prince Blueblood
Sun Aug 02, 2015 1:28 am
Forum: General Discussion
Topic: Did infantry significantly easier to Squish in Tiberian Dawn
Replies: 8
Views: 7095

Now, I'm sure that they are indeed easier to crush in TD... or the average TD player have far better micro on average.

Because now the average TD players reaction when looking at the blob of chem warriors marching is not flee but charge them by tanks... duh...
by Prince Blueblood
Sat Aug 01, 2015 4:18 pm
Forum: General Discussion
Topic: Should grenadiers be either switched to allies or shared?
Replies: 12
Views: 8389

Hmm... set grenadier death explosion higher, give them suicide bomb shortcut via deploy, and give them to only Ukraine with increased cost of 200. Sounds good... Until you realized that Demo truck are canonically remote controlled trucks in RA and Ukrainians aren't likely to blast themselves shoutin...
by Prince Blueblood
Sat Aug 01, 2015 4:08 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 181928

It seems that Mammoth still has anti air anti ground and still ultimately a good investment to toughen up your slower infantry line... Short answer yes, mammoth are still worth it... but yeah, now they are the one who occupy the specific use unit and not main battle tank... Maybe boosting Mammoth ra...
by Prince Blueblood
Sat Aug 01, 2015 1:36 am
Forum: General Discussion
Topic: Lag after 30 minutes
Replies: 9
Views: 6474

sometimes the most annoying lag happened when you forgot to "disable antivirus protection".

Sure, some of them have gamer mode, but there's nothing more annoying when your antivirus suddenly download something from the internet due to perceived 'inactivity'