Interesting way to play.
Thanks...
Search found 276 matches
- Sun Jan 18, 2015 10:23 pm
- Forum: General Discussion
- Topic: Dune 2000 - Beginners guide to all three AI bots
- Replies: 3
- Views: 3959
- Mon Dec 22, 2014 12:49 am
- Forum: General Discussion
- Topic: OpenRA Best Replay of the Month Contest
- Replies: 17
- Views: 15904
this one
Fun game of vegetation.. changes where changed a lot...
http://www.filedropper.com/sidechangeop ... 21t233049z
http://www.filedropper.com/sidechangeop ... 21t233049z
- Fri Dec 05, 2014 2:54 pm
- Forum: Mapping and Modding
- Topic: New mission for RA mod
- Replies: 22
- Views: 17723
ok.. I really like your map. Played it many times.. 1: How can I be sure I got the right version? Could it be printed in the text? 2: The helicopters are random, are you unlucky they shoot down your choppers. Only way is to try again 3: I can control one of my choppers. That is intended? 4: When I d...
- Mon Nov 24, 2014 5:14 pm
- Forum: Mapping and Modding
- Topic: New mission for RA mod
- Replies: 22
- Views: 17723
Cool....
Sweet, I like what you have done. Coop maps are one my, and I guess other also, top list of what we want. There is a lack of that, but we have seen one, but now I cannot find it in resources. (can anyone upload it there? even if it does not work anymore) We need to get support in missions for more p...
- Sat Nov 22, 2014 3:03 pm
- Forum: Mapping and Modding
- Topic: New mission for RA mod
- Replies: 22
- Views: 17723
thanks! Unfortunately I am quite busy with my own stuff (thesis writing, papers writing, completing my PhD software, etc) and what little time I get, I try to add a few things here and there, mostly to my own mod. I will look into these as listed: 1: Starting playing sound 2: saying welcome, and te...
- Sat Nov 15, 2014 4:59 pm
- Forum: Mapping and Modding
- Topic: New mission for RA mod
- Replies: 22
- Views: 17723
nice
Thank you for documenting it and make it easier for others to mod. I linked some of the great wiki pages you made, a little more. bottom here I also would like to reward you the bounty if you do a little start-map for scripting, since you did great work with documenting it. See here: https://github....
- Sun Nov 09, 2014 4:21 pm
- Forum: General Discussion
- Topic: How the new version ends the game
- Replies: 1
- Views: 2526
I agree on that. I want you to be able to scroll around, play force fire matches, chat, and view stats. Near the end I usually write something long, and that gets lost when the new menu comes on. That is annoying. I also miss seeing the base and units of who killed me Also I want: Beacons to show fo...
- Sun Sep 21, 2014 8:37 pm
- Forum: Mapping and Modding
- Topic: Crossfire Mod for Red Alert
- Replies: 32
- Views: 26355
nice
Nice work with new units..
I played the (only) map, and did not find a way to finish it.
Please also make the voices a little higher next time..
And make sure the "neutral" are set on oil etc...
Nice work.
I played the (only) map, and did not find a way to finish it.
Please also make the voices a little higher next time..
And make sure the "neutral" are set on oil etc...
Nice work.
- Mon Jul 07, 2014 10:48 pm
- Forum: General Discussion
- Topic: Rules of Engagement?
- Replies: 28
- Views: 22072
why do we allow users to have color that hides units on minimap/gps targets on screen?
My idea: https://github.com/OpenRA/OpenRA/issues/5873
would not solve it, but help a little..
My idea: https://github.com/OpenRA/OpenRA/issues/5873
would not solve it, but help a little..
- Mon Jul 07, 2014 10:43 pm
- Forum: Mapping and Modding
- Topic: Lua template
- Replies: 4
- Views: 4566
Updated: https://github.com/OpenRA/OpenRA/issues/5084 Hi, please open this, since I put bounty on this, and want this made. This template is for easy learning some cool LUA codes, but also how to set up the LUA with YAML. It will be easier for me and other players to have LUA set up ready to be hack...
- Sun Jul 06, 2014 9:38 am
- Forum: Mapping and Modding
- Topic: "Hold the Line" Game mode/map.
- Replies: 7
- Views: 6078
- Wed Jun 18, 2014 12:32 am
- Forum: General Discussion
- Topic: Rules of Engagement?
- Replies: 28
- Views: 22072
Well you can already using https://github.com/OpenRA/OpenRA/wiki/Controls#stances you will never have time to do that to all your subs.. It's soo annoying to see players loosing all their subs, and constantly ask them to press z on the subs.... Cheat/exploit: 2: Not returning chromo's, when the mam...
- Mon Jun 02, 2014 3:21 pm
- Forum: Mapping and Modding
- Topic: Lua mad idea: Crimea
- Replies: 5
- Views: 6658
- Mon Jun 02, 2014 9:12 am
- Forum: General Discussion
- Topic: Rules of Engagement?
- Replies: 28
- Views: 22072
Cheat/exploit: 1: Color that does not show in minimap or on the ground (this should be fixed, for me its a cheat when I cannot see buildings, arties on the ground or minimap) 2: Not returning chromo's, when the mammuths stay (fixed in new release???) 3: Hidden nuke that cannot be attacked Annoying: ...
- Thu May 22, 2014 8:30 pm
- Forum: General Discussion
- Topic: Old maps, are they recoverable?
- Replies: 7
- Views: 5939