Search found 393 matches
- Mon Aug 10, 2020 6:57 pm
- Forum: Mapping and Modding
- Topic: OpenHV
- Replies: 50
- Views: 148477
Re: OpenHV
Love it. Definitely needs a flying carrot that shoots nuclear carrots as an epic unit!
- Thu Aug 06, 2020 4:15 pm
- Forum: Mapping and Modding
- Topic: MapOptions. GameSpeed. In yaml file.
- Replies: 6
- Views: 4901
Re: MapOptions. GameSpeed. In yaml file.
Yes. Just checked that it is working indeeed like shown in the documentation:Adrian wrote: ↑Thu Aug 06, 2020 3:22 pmAnother question.
Is it possible, in general, in Dune2000 ? I mean, to create own dropdown menu and checkboxes, as documentation writes.
https://github.com/OpenRA/OpenRA/wiki/Map-Options
- Thu Aug 06, 2020 8:42 am
- Forum: General Discussion
- Topic: New RTS Game
- Replies: 7
- Views: 26610
Re: New RTS Game
Hi SniperWolf, Hello everyone ! I am a big fan of C&C and Red Alert and I am thinking about creating a new RTS Game. Would anyone be interested in ? this is a massive undertaking ^^ I don't see why anyone wouldn't be interested, either a little or a lot. As we're are all mostly looking forward to th...
- Wed Aug 05, 2020 9:35 pm
- Forum: General Discussion
- Topic: Less micro more strategy
- Replies: 21
- Views: 36676
Re: Less micro more strategy
At most sports you'd have to acquire a basic level of fitness to compete. In Badminton for example that would be endurance and quickness, while techniques like drops and smashes are advanced. I think that could translate to strategy games as clicking fast is basic, hotkey usage, buildorder and map k...
- Wed Aug 05, 2020 11:49 am
- Forum: General Discussion
- Topic: Less micro more strategy
- Replies: 21
- Views: 36676
Re: Less micro more strategy
Well Demigan,
just stop lamenting and git gud then, if you can't click fast enough RTS obviously is not for you.
just stop lamenting and git gud then, if you can't click fast enough RTS obviously is not for you.
- Mon Aug 03, 2020 2:09 pm
- Forum: General Discussion
- Topic: FORUM - "File too large" error when uploading attachments
- Replies: 1
- Views: 2381
Re: FORUM - "File too large" error when uploading attachments
Hey, you can resize your images in paint. Also if you save as .png that is much more size effective than .bmp (very bad)or .jpeg. If you want to go out of your way to reduce file size, you can open a RA/TD/D2K screenshot with gimp and change the palette to 8-bit colour, that will save a shit ton of ...
- Mon Aug 03, 2020 6:27 am
- Forum: Mapping and Modding
- Topic: Cant Play My Modded Map
- Replies: 17
- Views: 14572
Re: Cant Play My Modded Map
Nice, well then happy modding!
I didn't design it. Yaml is a standard data format like json or xml but requires you to use 4 spaces to indent. The OpenRA devs then allowed to use tab's instead of spaces, too.
Cheers,
SirCake
I didn't design it. Yaml is a standard data format like json or xml but requires you to use 4 spaces to indent. The OpenRA devs then allowed to use tab's instead of spaces, too.
Cheers,
SirCake
- Sun Aug 02, 2020 5:37 pm
- Forum: Mapping and Modding
- Topic: Cant Play My Modded Map
- Replies: 17
- Views: 14572
Re: Cant Play My Modded Map
Wow what a terrible design, never seen this in other games I modded. I have already noticed, you are not the most polite guy. I was using Sublime Text as editor, I switched to Notepad++ now, which one are you using? I'm using notepad++, mostly for the powerful search functions and functional design...
- Sat Aug 01, 2020 4:46 pm
- Forum: Mapping and Modding
- Topic: Cant Play My Modded Map
- Replies: 17
- Views: 14572
Re: Cant Play My Modded Map
^^ You are making like every mistake possible... ^^ 1st mistake:The editor you are using is replacing tabs with spaces automatically. 2nd mistake: The editor insers 2 spaces, not 4. In OpenRA you can use either, indentation with tabs OR indentation wih 4 spaces. You did neither ^^ Using tabs is the ...
- Fri Jul 31, 2020 12:24 pm
- Forum: Mapping and Modding
- Topic: Invisible unit. Is it possible?
- Replies: 4
- Views: 4248
Re: Invisible unit. Is it possible?
In general, you can't have a single unit have different rules of the other units of the same type. So all HARV harvesters must behave exactly the same (all cloaked). What you can do is create a new unit type HARV1, which is similar to HARV except for cloak. You can do this easily by using inheritanc...
- Fri Jul 31, 2020 11:51 am
- Forum: Mapping and Modding
- Topic: Cant Play My Modded Map
- Replies: 17
- Views: 14572
Re: Cant Play My Modded Map
you need to indent properly!
V2RL:
<TAB>Health:
<TAB><TAB>HP: 765476
also shame on me its actually V2RL!
V2RL:
<TAB>Health:
<TAB><TAB>HP: 765476
also shame on me its actually V2RL!
- Wed Jul 29, 2020 3:53 pm
- Forum: Mapping and Modding
- Topic: Invisible unit. Is it possible?
- Replies: 4
- Views: 4248
Re: Invisible unit. Is it possible?
Yes you can. You can create a custom map with custom rules in it. Then if you play that map in singleplayer skirmish you will have the invisible harvester. If you want to play that map with others online you have to upload it to resource.openra.net (resource center) first, then you can play online. ...
- Wed Jul 29, 2020 8:23 am
- Forum: Mapping and Modding
- Topic: Cant Play My Modded Map
- Replies: 17
- Views: 14572
Re: Cant Play My Modded Map
Hey, finally found some time to look at your map. however I noticed that you copied the ENTIRE file for vehicles.yaml, infantry.yaml etc... Fist off, you don't need to do that. For example it is enough for changing V2 health to add these lines: V2RL: Health: HP: 5656789 You don't need to copy everyt...
- Tue Jul 28, 2020 1:24 pm
- Forum: General Discussion
- Topic: game is discolored
- Replies: 2
- Views: 3436
Re: game is discolored
Hey wow, that's something I haven't seen in a long time. I know this issue with old PC games (openra isn't old) like Dark Reign, where windows explorer replaced the color palette in use while the program was running. Back then the solution was to kill the explorer before starting the game. 1. Did yo...
- Sun Jul 26, 2020 3:13 pm
- Forum: General Discussion
- Topic: Less micro more strategy
- Replies: 21
- Views: 36676
Re: Less micro more strategy
@Demigan another tipp: CnC remastered Tiberian Dawn GDI campaign is fairly strategic. Most missions definitely not winnable with standard buildorders and unitspam.