Search found 34 matches
- Mon Oct 09, 2017 6:31 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
- Mon Oct 09, 2017 6:29 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
Looks like template pages are secured/can't be edited by normal users. I did editings on stuff at Wikipedia and some other Wikis before, i know how stuff about templates work. Infoboxes currently lack losts of stuff they could include, i would love to be able to add them. The templates were locked ...
- Sun Oct 08, 2017 5:36 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
- Sun Oct 08, 2017 5:07 am
- Forum: General Discussion
- Topic: Allies GPS usage change
- Replies: 47
- Views: 31908
- Sun Oct 08, 2017 5:04 am
- Forum: General Discussion
- Topic: The effects of double chrono - bug or feature?
- Replies: 14
- Views: 7181
- Sun Oct 08, 2017 5:00 am
- Forum: General Discussion
- Topic: The effects of double chrono - bug or feature?
- Replies: 14
- Views: 7181
- Sat Oct 07, 2017 5:18 pm
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
My vision is for the wiki to be a complete reference for facts and for common tactics. I can't point to specific articles at the moment. I'll need to "zoom-out" and check what I've done so far. But generally, (roughly sorted by importance): Correct any incorrect facts (cost, build time, factions, bu...
- Sat Oct 07, 2017 4:08 pm
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
Perhaps if people take up the job to also do other mods, then the player sections can simply link to this Wiki? Another fractured part of OpenRA, but you've made a great start and hopefully this motivates others to complement the info on this and other mods. Perhaps. All Allied and Soviet units and...
- Sat Oct 07, 2017 4:07 pm
- Forum: General Discussion
- Topic: The effects of double chrono - bug or feature?
- Replies: 14
- Views: 7181
The effects of double chrono - bug or feature?
This trick requires two chronospheres, so two teammates must coordinate. If a teleported vehicle is teleported from location A to B, then again from B to C before its alloted 20 seconds are over, then the first teleportation is "forgotten", and the first teleportation timer is overridden by the seco...
- Thu Oct 05, 2017 3:48 pm
- Forum: General Discussion
- Topic: Balance Openra
- Replies: 40
- Views: 23435
Note that I'm definitely not a pro. The Yak can manage to take down artillery before the AA takes it down, (and its crash does extra damage sometimes). I am not sure if it would work if the art is really tightly close to the AA gun. Perhaps we could arrange an experimental exercise match if you feel...
- Thu Oct 05, 2017 3:40 pm
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
As of now the overlap is minimal, but I agree I should coordinate with the devs long term. GH Markdown is poorly optimized for handling what I want to do, which is having many, many pages that use templates, and have interlinks, redirects, etc. And it's not something the devs can fix on a technical ...
- Thu Oct 05, 2017 1:01 pm
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
- Thu Oct 05, 2017 12:53 pm
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
Anjew, I think the different Wikis have been mixed. Let me explain again more explicitly. There are actually 3 wikis: http://openra.wikia.com/ - That's the one with the 6 articles with nothing to salvage. https://github.com/OpenRA/OpenRA/wiki - The official GH wiki http://openra-red-alert.wikia.com/...
- Thu Oct 05, 2017 10:56 am
- Forum: General Discussion
- Topic: Balance Openra
- Replies: 40
- Views: 23435
I usually find it easy to destroy art with yaks. Even with AA guns present, you can sometimes kill 2 or more arts while sacrificing the yak, depending on the positioning. This is cost effective. Also, V2's have speed and pinpoint precision - they can take out AA guns and then fall back easily. Their...
- Thu Oct 05, 2017 9:15 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 34864
That wiki is about the engine itself. This one is about "OpenRA - Red Alert". Also, I am not interested in duplicating the original C&C wikia articles nor the official documentation project , so non-gameplay information is mostly out of scope. Lastly, there are exactly 6 pages, 4 of which have a sin...