Search found 199 matches

by Materianer
Thu Jan 12, 2017 10:45 pm
Forum: General Discussion
Topic: MCV Balance Playtesting
Replies: 162
Views: 140877

You are right AoAGeneral Soviet tanks really seem to be weaker than the allies tanks and should maybe be a bit stronger as you said with higher fire rate or something. About the Basedefenses i can say, yes they are strong, but the allies ones will already probably be nerfed next release ( even in my...
by Materianer
Thu Jan 12, 2017 8:36 pm
Forum: General Discussion
Topic: MCV Balance Playtesting
Replies: 162
Views: 140877

I agree with the post JuiceBox wrote, he exactly hits the aim. i made some more tests with this mod and think it is nice for small games with a few players, but this should never be the reality of openra. I agree that many normal players could leave openra then. A "tabedit checkbox" or something wou...
by Materianer
Thu Jan 05, 2017 10:28 pm
Forum: General Discussion
Topic: logo
Replies: 61
Views: 54515

noobmapmaker wrote: Image
I really like this one, it fits because openra is played all over the world and the tank is modneutral.

Good work @noobmapmaker if i had a vote i'd choose this one.
by Materianer
Thu Jan 05, 2017 10:36 am
Forum: General Discussion
Topic: I Appreciate Your Work And Honastly Like OpenRa
Replies: 18
Views: 13278

A lot of thanks from me too to you developers, you maybe dont know what it means to me and many other people that you rebuilded this RA. It always was a big dream i had when i was young and the days of the old ra was counted, i knew one day someone will rebuild this great game and make it great agai...
by Materianer
Wed Jan 04, 2017 10:20 pm
Forum: General Discussion
Topic: Should Flame Throwers explode?
Replies: 36
Views: 24945

Please no explosions to flamers. Grenadiers' explosive nature makes them a pure rush / sneak eco sniping unit. Flamers are usable unit from mid to late game mixed in with rifles and rockets. So right now grens and flamers have different uses. I would be dissapointed if these two units would become ...
by Materianer
Wed Jan 04, 2017 10:35 am
Forum: General Discussion
Topic: Should Flame Throwers explode?
Replies: 36
Views: 24945

I made a map just to show how this flamerexplosion could look like.

http://resource.openra.net/maps/18063/

there are 2 diffrent explosions
the normal flamer makes a damage of 15 to nearby units and the bigflamer 20
hf with testing ...

You can also see a slower mcv at start btw
by Materianer
Wed Jan 04, 2017 10:25 am
Forum: General Discussion
Topic: MCV Balance Playtesting
Replies: 162
Views: 140877

Hi, for me the tabedit is no good option to prevent this basepuhing, because it has t5he bad sideeffect that you can not build defenses in an important pashe of the game. What will you do if someone comes with a flamerAPC to you or rushes you with any other stuff? Also airunits are too strong then b...
by Materianer
Tue Dec 27, 2016 6:47 pm
Forum: General Discussion
Topic: MCV Balance Playtesting
Replies: 162
Views: 140877

Mcv don't need to be rebalanced but if you think it should be changed then make them slower, that would make it harder to expand so fast. Also this annoying "moving mcv to the enemy at start" would be not so good anymore. Raiseing the price to 2500 can also be done to stem the mcv's but would have n...
by Materianer
Tue Dec 27, 2016 12:45 pm
Forum: Mapping and Modding
Topic: Gabesz' Special Map
Replies: 3
Views: 3289

Thank you @gabesz for this great map.
Your maps helped me much in understanding Lua codes.
Also all the units and things you have in your maps are a big + for this game,
The biggest private unit collection of openra, i think you have more units and buildings added than the game itself has :D
by Materianer
Tue Dec 27, 2016 12:24 pm
Forum: General Discussion
Topic: Idea to counter WF block
Replies: 21
Views: 15483

Probably best way is that people learn to counter this strat. I don't recall how many times people have called this move as illegal, "against gg rules", etc ... but whatever. Personally I think WF block is not an issue. It's rare to see people doing it and it hardly ever pays off. I've watched a lo...
by Materianer
Tue Dec 27, 2016 12:07 pm
Forum: General Discussion
Topic: Flame tower projectile speed ?
Replies: 3
Views: 2954

ShadowAssassin wrote: Ok thanks, I hope it will solve some issues
It will probably unbalance the game if in same step the allies defenses price will get raised.
by Materianer
Tue Dec 27, 2016 11:47 am
Forum: General Discussion
Topic: Should Flame Throwers explode?
Replies: 36
Views: 24945

I think Grenadiers are a hard unit to balance in their current form because of their aoe explosiveness on death. It makes them extremely high skill cap unit because of micro required to keep a group of grenadiers in loose formation at all times. If we remove explosion on death and rebalance their c...
by Materianer
Tue Dec 27, 2016 11:35 am
Forum: General Discussion
Topic: Should Flame Throwers explode?
Replies: 36
Views: 24945

Yes of course they should explode and yes of course they should do a slight damage to nearby units. The damage should of course not be so strong that they kill each other like the grenadiers do, but an only visual fire effect would be a bit .... strange If you let 5 flamers stay in 1 cell it's your ...
by Materianer
Wed Dec 21, 2016 6:47 am
Forum: General Discussion
Topic: Paradrop
Replies: 5
Views: 3589

I think Soviets are already really strong and you should think about that the allies defense structures will probably get much expensive the next release. If buff the paratroops then take the chance to implement an old gamemechanic. The paratroops and the spyplane had a chargetimereduction if you bu...
by Materianer
Mon Dec 19, 2016 2:02 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 904674

As you said i will post this here Also nice pulse reference, someone else who never looked or posted in the TD balance thread. I think Pulse and me didnt suspect that this td balance thread has such a fallout for this game. The reason why i nearly stopped playing td is this Mcv 4k lameness wich almo...