Search found 120 matches

by Orb
Thu Mar 29, 2018 4:27 am
Forum: General Discussion
Topic: Opening Pandora's Box (Macro Usage Discussion)
Replies: 20
Views: 15190

Opening Pandora's Box (Macro Usage Discussion)

Hello all! There was about 600+ messages on discord the last couple days regarding the usage of Macros, and I feel this is something that should be discussed with the community as a whole, and not just the subset that reads the competitive channel on discord. I would like to note upfront that if thi...
by Orb
Wed Mar 28, 2018 12:37 am
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4460856

https://www.gamereplays.org/openra/replays.php?game=92&show=details&id=328804 Tested the new hinds on Nuclear Winter. I played pretty bad, and Smitty didn't exactly try too hard towards mid game either, but as you can see it's massively unbalanced. There's also no reason to use the Yak, having two a...
by Orb
Mon Mar 26, 2018 10:38 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 946545

I think removing AA from the APC is not an option. I played one game of it with Gannon and it swiftly turned into orca spam. Aircraft are powerful, and anti air defenses are difficult to use with 1 MCV play. In my opinion, what would produce the best gameplay is to have APCs beat buggies, and humvee...
by Orb
Tue Mar 13, 2018 4:30 pm
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 946545

Gannon that's not really a productive comment. We've got plenty of games from TDGL on the current release, and it looks like APCs are still over performing (It's hard to say though, because people are unlikely to be experimental in TDGL right now). I'm planning on testing Mesacer's patch (since I li...
by Orb
Tue Mar 06, 2018 5:11 pm
Forum: General Discussion
Topic: If hinds were returned to soviet...
Replies: 103
Views: 4460856

I was going to remain quiet on this but I feel like I need to set some things straight before the discussion gets too wonky. Competitive play wise, Hinds are a lynch pin in Allies strategy. Even more so in recent months, where I see players, almost in an arms race, getting quicker and quicker radar ...
by Orb
Thu Jan 11, 2018 2:12 am
Forum: General Discussion
Topic: Player Skills (Just for Fun)
Replies: 7
Views: 5870

Player Skills (Just for Fun)

It continually surprises me how all the top players in RA have different strengths and weaknesses, and yet remain competitive. You'd think we'd have players who are just good at everything, but that's not necessarily the case. Just for fun I thought I'd go over some of them, feel free to add your ow...
by Orb
Sun Jan 07, 2018 1:17 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 946545

"6 gun turrets wouldn't effectively kill many if at all any infantry at all compared to three obelisks" >_> I ran some tests. (on the playtest) 3 turrets vs 1 obelisk. Not perfect cost wise, but very close. -60 power and 1800 cost in turrets, while -90 power and 1500 cost in obelisk. Considering bui...
by Orb
Sat Jan 06, 2018 6:58 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 946545

Reducing the power cost of the SD to -20 would make them easier to include in builds. I think that would be worth it even if you increased the cost to 600 to "compensate". I also find obelisks pretty useless. I'm finding trouble countering GDI lategame with the medium tank spam. If you increased the...
by Orb
Sun Dec 31, 2017 2:41 am
Forum: Competitions and Events
Topic: TD 1v1 League
Replies: 32
Views: 35676

Notices Lorrydriver joins

I would like to join too. Time to spice up TD with a little bit of RA.

Also, if you could publish which maps are being played first before doing anything else (ergo, ASAP), that'd be great.
by Orb
Thu Oct 26, 2017 3:13 am
Forum: General Discussion
Topic: How do you rate the new RA release?
Replies: 73
Views: 72022

Someone was asking for people who voted 1 to comment, so here I am. The main reason I didn't comment here is because I've stated my opinions before when it was in the playtest, and not much has changed between here and there. Also, with all this negativity (some ridiculously blown out of proportions...
by Orb
Sun Oct 01, 2017 9:07 pm
Forum: General Discussion
Topic: New unit to help soviets?
Replies: 9
Views: 7753

A longbow cheap to produce and spam, doesn't need to rearm at airfields, and can overwhelm enemy longbows? Sign me up.

Though tbh I think Allies needs a new unit (or rework an old unit), not the Soviets. Allies have very few options for breaking turtles.
by Orb
Sun Oct 01, 2017 9:02 pm
Forum: General Discussion
Topic: Balance Openra
Replies: 40
Views: 23468

Actually, it's significantly more difficult in team games because your enemies can disguise as your teammates. You know what your units are doing, but can you say that for your allies?
by Orb
Thu Aug 31, 2017 2:19 pm
Forum: Competitions and Events
Topic: I got bored
Replies: 12
Views: 15507

Oh, I get it now. I haven't been playing enough PUGB.
by Orb
Tue Aug 22, 2017 3:53 pm
Forum: General Discussion
Topic: Suggestion: Spies and Radar Dome Change
Replies: 9
Views: 8006

I like it better as well, scrap my original idea.
by Orb
Tue Aug 22, 2017 2:11 pm
Forum: General Discussion
Topic: Suggestion: Spies and Radar Dome Change
Replies: 9
Views: 8006

Suggestion: Spies and Radar Dome Change

A quick suggestion regarding spies infiltrating radar domes. The current effect creates shroud on the map. While certainly annoying, you get more bang for your buck with any other infiltration. I think it would be interesting if instead the infiltration reduced the vision of all units/buildings, let...