Search found 62 matches

by secret
Fri Jan 18, 2013 8:42 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

Right, another question I have: Is it possible to import SHP (TS) format in OpenRA? I know this will be slightly messy, but I think it's much more productive for a semi-TC. Thing is, SHP Builder allows me to do repetitive actions. As far as I remember, KatzSmile did this a while ago: http://www.yout...
by secret
Mon Jan 14, 2013 8:40 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

Matt, you're the king, thanks. :D
by secret
Sun Jan 13, 2013 1:22 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

Small question: OS SHP Builder seems to be failing utterly when saving my SHPs in TD format (with RA1 palette,ofcourse). So does XCC Mixer. Are there any other converters around the community so that I can convert my work?... Also, is there a way to create side-specific graphic for let's say, the CY?
by secret
Sun Jan 06, 2013 6:43 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

bumped with images of the Conservative Alliance' and Collective's sidebars.
by secret
Wed Jan 02, 2013 4:43 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

Thanks for the tips. Sorry, I haven't paid attention lately to the community here.

Anyways, some work on the UI:
Image
by secret
Tue Jan 01, 2013 10:29 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

Re: [RA][Semi-TC] CnC: Crisis mod thread

I removed ALL buildup entries in sequence.yaml in the game, yet I get crashes when I do this. I tried putting 0 at the as the end of the buildup sequence (0-0) yet that doesn't work as well. Any suggestions? Is there anything I am missing? Don't mess with sequences.yaml, but add HasMakeAnimation: f...
by secret
Tue Jan 01, 2013 7:26 pm
Forum: Mapping and Modding
Topic: [RA][Semi-TC] CnC: Crisis
Replies: 36
Views: 25920

[RA][Semi-TC] CnC: Crisis

Current world situation http://i279.photobucket.com/albums/kk125/secretalex125/yeeeeahcopy.png Green - Conservative Alliance Red - The Internationale Black - Kollektive Verantwortung der Abwehr (or KoVAr, Ko.V.Ar., the Collective, or how you like to call it.) Welcome back commander. Its not the sam...
by secret
Fri Aug 17, 2012 7:26 am
Forum: Mapping and Modding
Topic: Custom palette?
Replies: 3
Views: 2898

On the Tumblr page I've seen some particular details on how to convert, but I've seen in that system.yaml file a line where it wrote RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95 Curious about it, since RA2/YR palettes also are "numbered", maybe I can replace them with t...
by secret
Thu Aug 16, 2012 6:43 pm
Forum: Mapping and Modding
Topic: Custom palette?
Replies: 3
Views: 2898

Custom palette?

Out of curiosity, can the palette of a mod be replaced or is it hardcoded in some way?

E.g. I'd like to use the RA2 palette in this game (and implement RA2/YR buildings/units.).
by secret
Wed Aug 17, 2011 7:24 pm
Forum: General Discussion
Topic: How to get custom rules?
Replies: 5
Views: 5190

Daz wrote: Mod the game, the files are all there (except the kennel graphics I presume) and can be opened with with notepad.
Notepad++. Really.
by secret
Tue Aug 02, 2011 5:01 am
Forum: Mapping and Modding
Topic: Researches?...+ gases
Replies: 3
Views: 4079

Researches?...+ gases

Was wondering, does OpenRA have the modding possibilities for Rise of Nations style researches? Or at least does the 0x0 research building work like in YR?

As well, are there any possibilities for desolator / chaos drone gases?
by secret
Mon Jun 27, 2011 10:16 am
Forum: General Discussion
Topic: ...it doesn't work on Windows XP SP3?!!
Replies: 43
Views: 53142

Sleipnir wrote: Try this (unofficial) test build: http://sleipnirstuff.com/openra/devtest ... 110625.exe
The game works, yet the editor doesn't.

Tho...what could be the problem with .NET framework then?...
by secret
Sat Jun 25, 2011 10:59 am
Forum: General Discussion
Topic: ...it doesn't work on Windows XP SP3?!!
Replies: 43
Views: 53142

It was aimed at anyone with an Intel card. We have also recently fixed a bug which we believe to be the cause of the "GL Error: 1282" errors - this will appear in the next playtest, which should be released sometime in the next week. Problem is, that Intel claims that for my driver OpenGL works. Or...
by secret
Sat Jun 25, 2011 5:00 am
Forum: General Discussion
Topic: ...it doesn't work on Windows XP SP3?!!
Replies: 43
Views: 53142

Sleipnir wrote: The Intel graphics drivers that ship with windows doesn't include working OpenGL support. Grab the latest drivers from the Intel website and try again.
Were you referring to me or to someone else?...
by secret
Sun May 15, 2011 9:59 am
Forum: General Discussion
Topic: ...it doesn't work on Windows XP SP3?!!
Replies: 43
Views: 53142

Please post your exception.log so we can see what the actual problem here is. Are you running the packaged build? That should set up all the dependencies you need. Yes, I run the packaged one. The error: System.InvalidOperationException: GL Error: 1282 at OpenRA.Renderer.Glsl.GraphicsDevice.CheckGl...