Search found 166 matches
- Tue Oct 13, 2020 10:48 am
- Forum: Mapping and Modding
- Topic: zombie maps?
- Replies: 3
- Views: 3288
- Tue Oct 13, 2020 10:47 am
- Forum: Mapping and Modding
- Topic: Just for eye pleasing
- Replies: 9
- Views: 13310
- Mon Oct 12, 2020 10:59 am
- Forum: Mapping and Modding
- Topic: Just for eye pleasing
- Replies: 9
- Views: 13310
Re: Just for eye pleasing
This looks like thumbnail to me.. Do you got any bigger (HD-size?) images to look at?
- Mon Oct 12, 2020 10:57 am
- Forum: Mapping and Modding
- Topic: New civ buildings on the works for openra
- Replies: 11
- Views: 13996
Re: New civ buildings on the works for openra
@KOYK_GR Thank you for this tools-list.
- Thu Oct 08, 2020 1:16 pm
- Forum: Mapping and Modding
- Topic: Having modding fun with Blender (v2.79b)
- Replies: 9
- Views: 8669
Re: Having modding fun with Blender (v2.79b)
@fernoe: Thank you, downloaded!
- Mon Oct 05, 2020 4:39 pm
- Forum: General Discussion
- Topic: OpenRA - How to adapt an existing AI-bot / Create a new AI-bot from scratch?
- Replies: 15
- Views: 38630
- Mon Oct 05, 2020 7:10 am
- Forum: Mapping and Modding
- Topic: Having modding fun with Blender (v2.79b)
- Replies: 9
- Views: 8669
- Mon Sep 28, 2020 5:39 pm
- Forum: Mapping and Modding
- Topic: mod to change colors
- Replies: 1
- Views: 2121
Re: mod to change colors
hello I want to know what is the mod to have the option to change colors by shades that openRA offers I do not know this process (yet) either, i do have found out that the best way of finding out is to reverse-engineer a map who has these features: 1 - Go to the OpenRA Resource Center website: http...
- Mon Sep 28, 2020 5:18 pm
- Forum: Mapping and Modding
- Topic: New civ buildings on the works for openra
- Replies: 11
- Views: 13996
Re: New civ buildings on the works for openra
I am in the processes of making new civ buildings, take a look and tell me you opinions. They look great. Keep'm coming! QUESTION: What kind of tools are you using to - Create the 3D models ? -- Do you create your buildings from scratch? -- Do you use templates created by others - Render them into ...
- Mon Sep 28, 2020 4:12 pm
- Forum: General Discussion
- Topic: Translation support currently disabled...please activate it
- Replies: 7
- Views: 28322
Re: Translation support currently disabled...please activate it
Command and conquer (TM) red alert was published in 1996 and translated to many languages, audio files(voices and sounds), videos and in-game unit names included. I was not aware of the fact that the original CnC was published in many other language versions, since I only own the English variants o...
- Mon Sep 28, 2020 8:45 am
- Forum: General Discussion
- Topic: Translation support currently disabled...please activate it
- Replies: 7
- Views: 28322
Re: Translation support currently disabled...please activate it
That YouTube video shows someone using German .mix files which are binary compatible, but it doesn't translate anything. The tooltips are still in English. @Matt: As far as I can hear, all in-game voices have already translated towards the German languege, which is - to me - at least a good start. ...
- Mon Sep 28, 2020 8:40 am
- Forum: General Discussion
- Topic: Help needed: MA on open-source game development View Edit
- Replies: 1
- Views: 1714
Re: Help needed: MA on open-source game development View Edit
Interesting topic to research Julian. Survey filled-out.
I'm looking forward your our published survey end-results.
I'm looking forward your our published survey end-results.
- Sat Sep 26, 2020 7:50 am
- Forum: General Discussion
- Topic: Translation support currently disabled...please activate it
- Replies: 7
- Views: 28322
Re: Translation support currently disabled...please activate it
Hello, according to https://github.com/OpenRA/OpenRA/wiki/Translation OpenRA ist fully translated into some languages, but the localisation support is currently disabled. 1. Note that this page has not been updated since 6 Juli 2014 2. I've found something related for Translation support on the Ope...
- Fri Sep 25, 2020 6:41 am
- Forum: General Discussion
- Topic: [Solved] - OpenRA - GameEngine - Looking for the Actor Overview
- Replies: 4
- Views: 19223
- Thu Sep 24, 2020 10:52 pm
- Forum: Mapping and Modding
- Topic: Having modding fun with Blender (v2.79b)
- Replies: 9
- Views: 8669