Fake units are weird... surely don't add them.
Some upgrade system in OpenRA would be useful.
What's the plan with concrete plates ?
Search found 149 matches
- Sat Jul 28, 2012 4:28 pm
- Forum: General Discussion
- Topic: Are there any plans for a Dune 2000 Mod?
- Replies: 46
- Views: 46656
- Sat Jul 28, 2012 4:19 pm
- Forum: Mapping and Modding
- Topic: [Map] May Day (2) Demake
- Replies: 8
- Views: 7334
- Sat Jul 28, 2012 4:14 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
- Sat Jul 28, 2012 2:16 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
- Sat Jul 28, 2012 2:12 pm
- Forum: General Discussion
- Topic: Are there any plans for a Dune 2000 Mod?
- Replies: 46
- Views: 46656
- Sat Jul 28, 2012 2:08 pm
- Forum: Mapping and Modding
- Topic: [Map] May Day (2) Demake
- Replies: 8
- Views: 7334
- Sat Jul 28, 2012 7:24 am
- Forum: Mapping and Modding
- Topic: [Map] May Day (2) Demake
- Replies: 8
- Views: 7334
[Map] May Day (2) Demake
My first DEmake
- Mon Jun 18, 2012 7:54 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
I think it's very difficult to do something like openttdcoop (replacing all graphic), but if it will possible (new graphics), we can make Red Alert HD edition (maybe 50x50 tile size).Also I thought about converting all 3D models to 2D from The red alert mod: http://www.moddb.com/mods/the-red-alert/i...
- Sun Jun 17, 2012 2:31 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
Wooow, I don't know about this file... But it doesn't have watercliffs, bridges, shores and rivers, everything is only converted to RA1 temperat palette, so it looks weird in game. Still need finish some things as Silo, Water reflection and shores. I need convert every tiles into new Desert pallete,...
- Thu May 31, 2012 11:11 am
- Forum: Mapping and Modding
- Topic: Tileset Builder 2
- Replies: 16
- Views: 19723
- Sun May 20, 2012 10:24 am
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
- Sun May 20, 2012 9:26 am
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
- Thu May 17, 2012 12:44 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 143856
@Hamb&Kniverson: I stopped it for while, because I have next week final exam. And I have some problem with palette. @Psydev: It's not simple as you can think. C&C use small bridges for 1 units. RA has different shores and rivers. etc... But I think it isn't impossible. When I finish desert theater I...
- Sun Feb 19, 2012 3:32 pm
- Forum: Mapping and Modding
- Topic: [Modeling] General Information & Discussion
- Replies: 6
- Views: 5634
Google has nice 3D galery of models, maybe we can convert some of them. for example Soviet ACV: http://sketchup.google.com/3dwarehouse/details?mid=a3f8dfbba446f87b3582a718e492964f&prevstart=60 Allied Patriot Missile: http://sketchup.google.com/3dwarehouse/details?mid=2ec6dce3da24a631f35e3c8e94eba291...
- Sun Feb 19, 2012 12:58 pm
- Forum: Mapping and Modding
- Topic: [Modeling] General Information & Discussion
- Replies: 6
- Views: 5634
This tool might be helpful:
PS: I don't know how it proprely works to render units like ra
Code: Select all
http://www.d-grafix.com/?page=spriteforge