Search found 199 matches

by Doomsday
Mon Jul 03, 2017 4:43 pm
Forum: General Discussion
Topic: ZxGanon Monday stream
Replies: 16
Views: 10628

ZxGanon Monday stream

Monday, July 10rd

We are live!

This Monday we have something special prepared. Tiberian Dawn tournament.

Tournament starts 17:00/5:00pm UTC (10 mins from now).
by Doomsday
Tue Jun 27, 2017 8:42 am
Forum: General Discussion
Topic: Why do you play OpenRA?
Replies: 17
Views: 12925

I never played any CnC games as a kid so nostalgia factor doesn't exist for me. I play OpenRA for competitive scene. I could say I also play it casually because I chose this game because I feel minimum required skill level is much lower than in other RTS games I know. I feel this game doesn't requir...
by Doomsday
Fri Jun 16, 2017 10:22 am
Forum: General Discussion
Topic: RA-Casts on Youtube
Replies: 13
Views: 9666

That screenshot looks very good. Only criticism I have is kotg2 being quite a bad map. :D
by Doomsday
Tue Jun 13, 2017 4:25 pm
Forum: General Discussion
Topic: My DIY MCV/ref IRL
Replies: 10
Views: 6222

u suk <3
by Doomsday
Tue Jun 13, 2017 12:32 pm
Forum: General Discussion
Topic: Omnom's Experimental Balance Changes
Replies: 39
Views: 59001

Oh wow. I'm super excited about a lot of these changes. Testing hype!

Image
by Doomsday
Tue Jun 06, 2017 7:41 am
Forum: General Discussion
Topic: RA-Casts on Youtube
Replies: 13
Views: 9666

Re: RA-Casts on Youtube

corrode wrote: In the lower left corner I implemented names, color, faction, cash and power as well as the production tab for both players
That's so smart :O
by Doomsday
Mon Jun 05, 2017 10:06 am
Forum: General Discussion
Topic: Doomsday's Twitch and Youtube
Replies: 5
Views: 4203

Stream today. Info above in first post.
by Doomsday
Mon May 29, 2017 5:41 pm
Forum: General Discussion
Topic: Monday stream 29th May
Replies: 3
Views: 3138

Monday stream 29th May

Due to SoScared's absence this monday ZxGanon and myself, Doomsday will be hosting a stream.

Expect 1v1 action with most-recent experimental balance patch.

Stream going live in 20 minutes. :O
by Doomsday
Sat May 27, 2017 9:17 am
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329629

Shocktroopers one shot infantry. I have a personal problem with them vs Tanya in one shot kills. Im under the strong belief that RA96 had this right. I do agree testing would need to be done. The economy system in RA is something that would need TONS of testing. TONS. The start would be to change a...
by Doomsday
Thu May 25, 2017 9:46 am
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329629

AoAGeneral1 wrote: You can fix the base pushing. Its actually easy. Problem is its become the base gameplay of RA.
OMnom wrote: The first, and less important one is, "What are you going to do about the other problems?" The second, and much more pertinent one is, "Are you creating any new problems?"
by Doomsday
Thu May 25, 2017 9:20 am
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329629

1. Scarcity applied to buildings (but maybe not units). - Aims to fix#5, 10, 11, 12, 15, 18, Would be interesting if buildings began to increase more in cost as they were built. First (2) MCV/CY could standard cost, then go up $500.00 or so for everyone after that. You could also see a 20-30% incre...
by Doomsday
Wed May 24, 2017 8:39 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 874
Views: 1942228

@FiveAces: If you still didn't record me vs mechANIC on Agenda, this one's much better quality in my opinion.
by Doomsday
Wed May 24, 2017 12:47 pm
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329629

From another thread. I view RA gameplay as a triangle, with the three points being Base Crawling, Artillery/V2 duels, and mobile armies. Ideally these elements would all have their place within a game, with base crawling being strong vs. mobile armies, artillery being strong vs. base crawling, and m...
by Doomsday
Wed May 24, 2017 12:40 pm
Forum: General Discussion
Topic: Why basepushing is so strong
Replies: 85
Views: 329629

I think this is a unique problem for openRA because this is a style of building only the old command and conquers use. I can't think of a modern RTS that doesn't require a worker to build the structure at that location. MCV is the worker. :) Of these, I think long build times on defenses is the mos...
by Doomsday
Sat May 20, 2017 5:56 pm
Forum: General Discussion
Topic: Livestreams & Youtube accounts for OpenRA
Replies: 117
Views: 101010