Search found 276 matches

by zypres1
Thu Oct 27, 2011 4:00 pm
Forum: Mapping and Modding
Topic: [3 Maps] Green Fields Map
Replies: 4
Views: 3788

or places

Or like 2 good oilplaces for each player, the other 40% the income
by zypres1
Thu Oct 27, 2011 3:53 pm
Forum: Mapping and Modding
Topic: 100+ Ideas for mapping/modding
Replies: 6
Views: 5034

100+ Ideas for mapping/modding

Take, use, and add Ideas from https://github.com/OpenRA/OpenRA/wiki/Mapping •Map with one defending and one attacking with different income •Map with only air •Commandoes mission, only tanyas •offshore oildrilling, first come first serve •Gulf: Map with many forces and many oil wells •Driving missio...
by zypres1
Thu Oct 27, 2011 8:34 am
Forum: Mapping and Modding
Topic: Custom sounds
Replies: 1
Views: 2208

Custom sounds

What can we do with custom sounds, and how can we do it?

What kind of file format is aud? And where do we put that files?

Please put answers also in the mapping wiki


Custom map with custom buildings, different sound, HackAI (change in AI production), natives.
by zypres1
Thu Oct 27, 2011 8:24 am
Forum: Mapping and Modding
Topic: Basic Mapping tutorial wiki
Replies: 7
Views: 6254

Basic Mapping tutorial wiki

More mappers= more fun I felt I got really much help in IRC for my maps, but we can make the wiki page better, and there also link to the forum and irc. https://github.com/OpenRA/OpenRA/wiki/Mapping Add all you hints and tips there, and try out new things that others can build cool stuff with. Pleas...
by zypres1
Thu Oct 27, 2011 5:58 am
Forum: Mapping and Modding
Topic: Map Editor Addon
Replies: 9
Views: 6139

and also:

http://bugs.open-ra.org/issues/1240 tl;dr: Anyway to set the buildings / cordinates to a player/# in the editor. I use a long time trying to find out what buildings that should belong to guessing out of the coordinates. And the saving, unzipping, editing, zipping, renaming, moving, and trying to fin...
by zypres1
Thu Oct 27, 2011 5:54 am
Forum: Mapping and Modding
Topic: [3 Maps] Green Fields Map
Replies: 4
Views: 3788

New version of the game!

I really like this. This will change the gameplay. Instead of having trouble with the harvesters, this will remove that micromanagement, and fokus on the fun part. It's also harder to play against the ai's and that is fun. It's also possible for the defending side to have a fun match as well, and it...