I see, darn it.
Well thank you both for your help!
Search found 68 matches
- Tue May 02, 2017 6:41 am
- Forum: Mapping and Modding
- Topic: Identifier Suffix @ How does this work?
- Replies: 3
- Views: 4085
- Tue May 02, 2017 12:27 am
- Forum: Mapping and Modding
- Topic: Identifier Suffix @ How does this work?
- Replies: 3
- Views: 4085
Identifier Suffix @ How does this work?
I made this under helicopter on TD default.yaml the plan is to make all the air units visible on the air,but the code it doesn't work as i imagined. ^Helicopter: HiddenUnderFog@GROUND: AlwaysVisibleStances: Ally Type: CenterPosition RequiresCondition: !airborne HiddenUnderFog@AIRBORNE: AlwaysVisible...
- Wed Apr 26, 2017 2:57 am
- Forum: Mapping and Modding
- Topic: TD + RA1 Infantry Cameos With No Symbols
- Replies: 4
- Views: 4209
- Wed Apr 26, 2017 2:55 am
- Forum: Mapping and Modding
- Topic: Disabling Helipads in CNC Map Rules
- Replies: 5
- Views: 4754
- Wed Apr 26, 2017 2:49 am
- Forum: Mapping and Modding
- Topic: [TD] Beta shp re-creations
- Replies: 9
- Views: 13622
- Thu Apr 06, 2017 4:58 am
- Forum: Mapping and Modding
- Topic: [RA] [Game Mode] Europe - Trenches.
- Replies: 4
- Views: 5139
- Thu Mar 30, 2017 7:54 pm
- Forum: Mapping and Modding
- Topic: [TD] Beta shp re-creations
- Replies: 9
- Views: 13622
- Mon Mar 27, 2017 12:37 am
- Forum: Mapping and Modding
- Topic: [TD] Beta shp re-creations
- Replies: 9
- Views: 13622
Thank you man! i can't wait to see your con yard! keep it up dude!Inq wrote: ↑Looks great man!
I started this too, only ended up doing about 3 frames. Haha, I made a start on the nod themed con yard too, it's maybe 20% complete. (Static frames & buildup) so time consuming...
- Sat Mar 25, 2017 7:48 pm
- Forum: Mapping and Modding
- Topic: [RA] Start without MCV? (only prebuilt barracks)
- Replies: 13
- Views: 9386
- Sat Mar 25, 2017 1:38 pm
- Forum: Mapping and Modding
- Topic: MicroGraphics
- Replies: 46
- Views: 51313
can you re upload them here man? that site is no longer active http://content.open-ra.org/
i really want that kane.shp.
i really want that kane.shp.
- Sat Mar 25, 2017 1:19 pm
- Forum: Mapping and Modding
- Topic: [RA] Start without MCV? (only prebuilt barracks)
- Replies: 13
- Views: 9386
I assume you know how to edit an oramap,and how to create a rules file in side the map. so use this code in your rules.yaml file in side your map. World: MPStartUnits@mcvonlysov: Class: none ClassName: Construction Yard Factions: soviet, russia, ukraine BaseActor: barr MPStartUnits@mcvonlyally: Clas...
- Wed Mar 22, 2017 1:05 pm
- Forum: Mapping and Modding
- Topic: [TD] Beta shp re-creations
- Replies: 9
- Views: 13622
[TD] Beta shp re-creations
After hours and hours i finally re created the HQ from the beta! let there be known that i KOYK aka ELoyros re created it!!! (talking about ego, just give me credits if you use it,you are allowed to modify it,and distribute it,and use it) This is how it was in the beta: http://nyerguds.arsaneus-desi...
- Wed Mar 22, 2017 12:43 pm
- Forum: Mapping and Modding
- Topic: User Interface Concept
- Replies: 14
- Views: 11509
- Fri Mar 17, 2017 12:03 pm
- Forum: Competitions and Events
- Topic: Map Design Contest - Popular Vote
- Replies: 19
- Views: 17413
- Sat Feb 11, 2017 9:55 am
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - Entries (closed)
- Replies: 35
- Views: 30945
Re: Map Design Contest 2017 - Entries
for some reason i cant see the twitch :'( do we have a youtube account?