Search found 328 matches

by Clockwork
Thu Oct 04, 2018 10:01 am
Forum: Competitions and Events
Topic: Red Alert Global League: Season 6 - Map pool
Replies: 19
Views: 33490

Re: Red Alert Global League: Season 6 - Map pool

Still no map x??? What happened to the small map bandwagon because its one of the only small maps I like.
by Clockwork
Thu Sep 27, 2018 12:45 am
Forum: Competitions and Events
Topic: Red Alert Global League: Season 6 - The Rulebook
Replies: 19
Views: 30161

Re: Red Alert Global League: Season 6 - The Rulebook

Bounties on. Why? https://youtu.be/OiKjmCXjeTA I agree with smitty it is a case in point of why bounties must be kept.
by Clockwork
Sat Sep 15, 2018 2:21 am
Forum: General Discussion
Topic: very advaced tactic multisoul
Replies: 16
Views: 17527

Re: very advaced tactic multisoul

If u wan ez win just buold inf and pillbox ez win trust me no need for mcv chrono my freind
by Clockwork
Sat Sep 01, 2018 8:03 pm
Forum: General Discussion
Topic: Map Design Contest 2018 - Popular Vote
Replies: 20
Views: 48834

Re: Map Design Contest 2018 - Popular Vote

noobmapmaker wrote:
Sat Sep 01, 2018 7:50 pm
Happy wrote:
Fri Aug 31, 2018 1:54 pm
Tanya's Gambit - 3 points
Thanks!
For that I'll edit my post ;)
by Clockwork
Fri Aug 31, 2018 1:54 pm
Forum: General Discussion
Topic: Map Design Contest 2018 - Popular Vote
Replies: 20
Views: 48834

Re: Map Design Contest 2018 - Popular Vote

Map X - 3 points
Tanya's gambit- 2 points
by Clockwork
Wed Aug 29, 2018 2:11 pm
Forum: General Discussion
Topic: Using of software programmable macros in competitive games
Replies: 63
Views: 57579

Re: Using of software programmable macros in competitive games

He's researching into them to brainstorm ideas for new behaviour mechanisms to be added to the main game. FOR EXAMPLE: drawining the path is genius and would be very beneficial as part of the core game and I think a github ticket needs to be created for it. He is not using it to gain unfair advantag...
by Clockwork
Sun Aug 26, 2018 2:43 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 47819

Re: RAGL Season 5 Post Season Discussion

Smitty wrote:
Sun Aug 26, 2018 2:28 pm
People are way underselling how much impact these macros have.
Have you actually used a macro yourself to see its effects though?
by Clockwork
Sat Aug 25, 2018 12:15 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 47819

Re: RAGL Season 5 Post Season Discussion

I'm not going to say ORA is as important as the Olympics or anything nor will I say everyone agrees on this, but there is a reason why athletes doping get disqualified from the Olympics. And it is precisely because for both macros and doping, they are increasing their inherit skill through artifici...
by Clockwork
Sat Aug 25, 2018 2:03 am
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 47819

Re: RAGL Season 5 Post Season Discussion

Okay so macros. As a pioneer of the macro I will put in my two cents as one of the founding macroeers. Firstly, I agree macros should be banned however I do not think they're as big of a deal that they are made out to be and I think that is because a lack of the actual use of a macro by the oppositi...
by Clockwork
Thu Aug 23, 2018 8:37 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 47819

Re: RAGL Season 5 Post Season Discussion

Well, in FA structure you don't just pour money into Conference club and expect it to get into the Premier League just because you have a stadium and a pack of world class players, still need to grind through the system ;) Not comparable, firstly this is a single player game not a team game and RAG...
by Clockwork
Thu Aug 23, 2018 2:05 pm
Forum: Competitions and Events
Topic: RAGL Season 5 Post Season Discussion
Replies: 41
Views: 47819

Re: RAGL Season 5 Post Season Discussion

As a radical suggestion, in my opinion it takes too long for top players to enter the league and get to masters. It took me 2 seasons, two seasons of slaughtering people not on my level and probably leaving a bad taste in their mouth and ruining their fun as it was clearly a miss match. Just look at...
by Clockwork
Fri Aug 10, 2018 1:38 pm
Forum: General Discussion
Topic: please remove all instances of communist symbology in Red Alert
Replies: 8
Views: 11780

Re: please remove all instances of communist symbology in Red Alert

pointbreak wrote:
Thu Aug 09, 2018 4:32 pm
Wippie wrote:
Wed Aug 08, 2018 9:29 pm
black soldiers
I support this. Finally making boom boom with my soul brothers.
by Clockwork
Mon Jul 30, 2018 10:48 am
Forum: General Discussion
Topic: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
Replies: 31
Views: 32269

Re: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS

Playtest is awesome, you should just make it a release :D
by Clockwork
Sat Jul 07, 2018 7:09 pm
Forum: General Discussion
Topic: Let's talk about AA Guns
Replies: 16
Views: 23358

Re: Let's talk about AA Guns

I apologize, but I simply cannot/will not take the time to do that, as it would require many hours, for many days, to acquire all of that. What I can/will do, is try and remember from this point forward, to rename future replays with some form of marker, and collect those. Also, you've been in a fe...
by Clockwork
Sat Jun 30, 2018 1:59 pm
Forum: General Discussion
Topic: Let's talk about AA Guns
Replies: 16
Views: 23358

Re: Let's talk about AA Guns

NerevarII wrote:
Sat Jun 30, 2018 12:48 pm
Again, all the countless matches played on my maps have proven this.
Can you upload these games as a file please? I'm sure people want to view and make a judgement. Would be helpful for Smitty.