Search found 268 matches

by FRenzy
Mon Aug 01, 2016 4:42 pm
Forum: General Discussion
Topic: [RA Balance] Radar Dome + Allied Radar Jammer
Replies: 19
Views: 14213

Another option, maybe radar can give some information on what the enemy is doing, a la old spy? Hmm, the vanilla usage of spy. Interesting ... So you see it like a "listening outpost", intercepting and uncrypting enemy radio communications. Could be, interesting concept ... although it's not the us...
by FRenzy
Mon Aug 01, 2016 1:05 pm
Forum: General Discussion
Topic: [RA Balance] Radar Dome + Allied Radar Jammer
Replies: 19
Views: 14213

I like this idea a lot as well, giving the radar dome some functionality in the frontlines immediately adds some tactical depth to the game. Absolutely ! I see some new players dangerously putting their radar dome on the frontlines for the vision. If the "radar detection" ability was enabled, and h...
by FRenzy
Sun Jul 31, 2016 3:44 pm
Forum: General Discussion
Topic: [RA Balance] Radar Dome + Allied Radar Jammer
Replies: 19
Views: 14213

Your idea seems interesting SoScared ! However, it might become a "yet-another-disadvantage-for-soviets". (IMHO Allies are a bit OP in this game but regardless :p ) Allies already have so much vision advantage with GPS, stealth for England's Phase. So crippling even more the vision (esp. for Soviets...
by FRenzy
Sun Jul 31, 2016 12:12 pm
Forum: General Discussion
Topic: Engineer's behaviour - Resetting production
Replies: 37
Views: 35203

Maybe an additional idea : It would be interesting if the engy could have a blocking behaviour on individual facilities. This could allow effective base capture scenarios, when an army ovewhelms an enemy base and get rids of all enemy units / defences : the enemy will be unable to deploy defences ar...
by FRenzy
Fri Jul 29, 2016 4:01 pm
Forum: General Discussion
Topic: Livestreams & Youtube accounts for OpenRA
Replies: 117
Views: 101361

Subbed ! :)
by FRenzy
Thu Jul 28, 2016 5:08 pm
Forum: General Discussion
Topic: [RA Balance] Chronotanks
Replies: 23
Views: 23002

^ What 5A said !

They are a bit hard to use, yet powerful units IMO.

Same goes for Demo Trucks for Ukraine : even harder to micro, but they can be a deadly weapon if used properly !
by FRenzy
Thu Jul 28, 2016 5:04 pm
Forum: General Discussion
Topic: Concrete walls nerf / modification ?
Replies: 13
Views: 8173

Thanks guys for input ! I agree for the early MCV rush, maybe MCV shouldn't crush walls. Not sure about tanks too ... @Materianer : true, but those are soviet, or artillery units. I've come into situations as an Allied player, at a early/mid-game time, where I only have service depot, a blob of tank...
by FRenzy
Wed Jul 27, 2016 4:56 pm
Forum: General Discussion
Topic: Concrete walls nerf / modification ?
Replies: 13
Views: 8173

Concrete walls nerf / modification ?

Currently, walls are a bit too effective IMO, for what they cost. They are very fast to deploy in long lines, at a very low cost, and very quickly. But most important, they are hard to destroy. Some players spam them to lock big parts of a map, and it's hard counter, unless having a big army shootin...
by FRenzy
Sat Jul 16, 2016 7:40 pm
Forum: General Discussion
Topic: Engineer's behaviour - Resetting production
Replies: 37
Views: 35203

No, at least not currently.
by FRenzy
Sat Jul 16, 2016 5:00 pm
Forum: General Discussion
Topic: Engineer's behaviour - Resetting production
Replies: 37
Views: 35203

Same as SoScared, +1 for the last ideas !
by FRenzy
Wed Jul 13, 2016 11:29 am
Forum: General Discussion
Topic: Engineer's behaviour - Resetting production
Replies: 37
Views: 35203

Engineer's behaviour - Resetting production

There was a discussion yesterday about the current engineer's behaviour, as the buildings production gets reset if an engy starts capturing the Con Yard. Although this can be an interesting tactical trick, IMO it doesn't really make sense "in real life", and can be difficult to counter, especially f...
by FRenzy
Mon Jul 11, 2016 8:51 pm
Forum: General Discussion
Topic: Removing/changing artilleries will create whole new gameplay
Replies: 19
Views: 11951

Yeah losing to mass arties camping in base is boring and infuriating ^^ I used to rage a lot against such players. Especially those who take a special faction, like Ger or France, but dont use any of their respective special units :D But you really get the satisfaction when you manage to get some IC...
by FRenzy
Fri Jul 08, 2016 10:41 pm
Forum: General Discussion
Topic: [RA Balance] Chronotanks
Replies: 23
Views: 23002

Neat usage of chrono tanks materia, nicely done ! 8)
by FRenzy
Thu Jul 07, 2016 6:48 pm
Forum: General Discussion
Topic: [RA Balance] MAD Tank
Replies: 20
Views: 17498

(Just fir the fun :p Who said MAD tanks are useless ? ^_^
https://www.youtube.com/watch?v=gijKL0I0eCE )