I presume this is light vehicle husks not allAoAGeneral1 wrote: ↑ Husks will be receiving their nerf only appearing on the battlefield for roughly two seconds.
Search found 542 matches
- Sun Apr 15, 2018 4:20 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 985381
- Sat Apr 14, 2018 8:46 am
- Forum: General Discussion
- Topic: SPEED FREAK (KING OF THE HILL)
- Replies: 17
- Views: 12839
I think shit PCs are a possibility too with fastest and lots of unitsnetnazgul wrote: ↑players with mediocre connection
But might I suggest using the servers closer to the players with those connections rather than EU
- Mon Apr 09, 2018 10:00 am
- Forum: General Discussion
- Topic: Send me your replays and I'll cast them!
- Replies: 875
- Views: 2048275
I dont see yours in thereFiveAces wrote: ↑ And when I opened the RAGL replay folder in anticipation, I found - nothing.
Emptiness.
- Sat Apr 07, 2018 11:18 am
- Forum: General Discussion
- Topic: Masters level player for tutorial map wanted
- Replies: 8
- Views: 5695
- Fri Apr 06, 2018 5:11 pm
- Forum: General Discussion
- Topic: Smitty's Spring 2018 Playtest
- Replies: 68
- Views: 78565
So you'd instead like being unable to select your army at all when there is an engineer in the midst? That's not what I said an engineer should have a higher selection priority than harvesters I was only pointing out that you can't box select an engineer near just about any unit. If you try to box ...
- Fri Apr 06, 2018 5:46 am
- Forum: General Discussion
- Topic: Smitty's Spring 2018 Playtest
- Replies: 68
- Views: 78565
- Wed Apr 04, 2018 6:59 am
- Forum: General Discussion
- Topic: Smitty's Spring 2018 Playtest
- Replies: 68
- Views: 78565
What I meant was the current hind balance was reasoned long ago (I suppose you can try and track the discussion on GH around the time Hind was moved to Allies) There is no discussion on Github or IRC regarding the rationale to the change. "<+Scott`> it was on allies when the ra yaml was first creat...
- Sat Mar 31, 2018 3:19 pm
- Forum: General Discussion
- Topic: Old OpenRA development screenshots
- Replies: 4
- Views: 3721
- Sat Mar 31, 2018 2:26 am
- Forum: General Discussion
- Topic: Opening Pandora's Box (Macro Usage Discussion)
- Replies: 20
- Views: 15537
Btw. manipulating software has nothing to do with buying hardware that has good stats. Changing the ammount of ques is manipulating. Binding 2 actions you usually do with two hotkeys on one is also manipulation. The manipulation software comes with the good hardware you are talking about. Also, if ...
- Thu Mar 29, 2018 9:01 am
- Forum: General Discussion
- Topic: Opening Pandora's Box (Macro Usage Discussion)
- Replies: 20
- Views: 15537
At an engine level, this will probably never be stopped and it shouldn't. As mentioned in the github issue : "I see this being worth too much effort for what is virtually a non-problem, let alone the possibility of false positives (lag spikes sending all orders or just straight up actually being fas...
- Tue Mar 27, 2018 3:34 am
- Forum: Competitions and Events
- Topic: OpenRA 2v2 Team Tournament
- Replies: 10
- Views: 18597
Updated the postJOo wrote: ↑any information about the teams that are signed up yet ?
- Fri Mar 23, 2018 11:32 am
- Forum: General Discussion
- Topic: HYPE the redesign of OpenRA's statistics tab.
- Replies: 34
- Views: 37589
It's a shame to see that https://github.com/OpenRA/OpenRA/issues/5121 has stalled when a lot of work has been put into it. This is an issue that is quite important to some. An issue that has been around about as long as myself and an issue that most players agree should be rectified. I would really ...
- Fri Mar 23, 2018 7:44 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 985381
Re: Balance
it also was never discovered (except 010010 to my knowledge) about the APCs damage until the TDGL rolled around.So this issue remain present even in 2014/2015. I brought this up ages ago. I distinctly remember showing you that APC's could fuck up harvesters and from what I remember, you said someth...
- Sat Mar 17, 2018 2:38 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 985381
Just some more notes on economy: I still strongly dislike a two refinery build supporting six harvesters. Some maps you are able to do this off one field. ... ultimately killing one harvester from either 5-6 does not dent the economy at all and becomes a very bad choice/idea to make such raids. I fe...
- Fri Mar 16, 2018 6:51 am
- Forum: General Discussion
- Topic: TD balance thread
- Replies: 615
- Views: 985381
If the debate about APCs being stronger in numbers then it should be looked at by economy. As several games turn into a large pool of early game units with ease of early income. Changing a price on the APC is just a bandaide fix. Id argue this is the wrong way around. The APC is still strong on its...